Represent a minecraft block with its associated data
const registry = require('prismarine-registry')('1.8')
const Block = require('prismarine-block')(registry)
const stoneBlock = new Block(registry.blocksByName.stone, registry.biomesByName.plains, /* meta */ 0)
console.log(stoneBlock)
// can you harvest stone with an iron pickaxe?
console.log(stoneBlock.canHarvest(257))
// how many milliseconds does it takes in usual conditions? (on ground, not in water and not in creative mode)
console.log(stoneBlock.digTime(257))
See doc/API.md
- Export Block class declaration (#91) (thanks @IceTank)
- Bump standard from 16.0.4 to 17.1.0 (#83) (thanks @dependabot[bot])
- use nmd supportFeature (#60) (thanks @u9g)
- Add command gh workflow allowing to use release command in comments (#90) (thanks @rom1504)
- Support for multi-sided signs (thanks @PondWader)
- really
- correct
- fix mcdata dep
- Effect names were normalized
- Metadata to 0 by default
- Legacy version fixes
- Add .stateId, .fromProperties, .getProps for all versions
- Change blockEntity version handling
- Add sign block entity implementation
- Updated to support
prismarine-registry
. To use, instead of passing a string to prismarine-biome's default function export, pass an instance ofprismarine-registry
. - block entity support
- support bedrock
- use normalized enchant rather than custom format (@u9g #41)
- remove debug code
- Fix ternary operator for bedrock name check
- 1.17.0 support (thanks @Archengius and @the9g)
- added
block.getProperties()
type definitions. - added instant breaking support
- added
Block.fromProperties()
constructor.
- Efficiency fix on versions below 1.13
- Fix effectLevel not working in digTime. (@Naomi-alt)
- add testing for shapes, make it more robust to missing data
- fix canHarvest when no harvestTools required (thanks @Garfield100)
- Add getProperties (thanks @Karang)
- Add enchantments and effects to dig time computation (thanks @Karang)
- Make Block.fromStateId work for all versions
- Fix block metadata for 1.13+
- add block shapes (thanks @Karang)
- add typescript definitions (thanks @IdanHo)
- Prevent data from being shared to avoid conflicts across multiple versions (thanks @hornta)
- use the minStateId if passing the blockType
- add block state id feature (for >= 1.13)
- bump mcdata
- bump dependencies
- Import from mineflayer