This package provides the Universal Simulator widget by Munich Re Markets for integration into your website.
If you use NPM as a package manager, run
npm install --save @munichremarkets/universal-simulator
And if you use Yarn:
yarn add @munichremarkets/universal-simulator
The Universal Simulator widget provides a (plain JavaScript) rendering API in the form of the renderUniversalSimulator
function
that is used to display the widget on the page and pass data to the widget.
This function additionally returns an object containing an unmount
and rerender
function which you can respectively use
to unmount the widget or rerender the widget with new parameters during runtime
The Universal Simulator package contains JavaScript (ES5) code in both ECMAScript and UMD (Universal Module Definition) module formats, so you need to use a bundler that supports either of these formats, such as Webpack or Rollup. Using ES6-style imports, your code might look like this:
import { renderUniversalSimulator } from '@munichremarkets/universal-simulator';
TypeScript declaration files (.d.ts
) are also included in the package, providing typings and enhanced IDE support for
the rendering API.
In order to render the widget, you need to invoke the renderUniversalSimulator
rendering function that is made available as
described above. The following data needs to be provided when invoking the rendering function:
- A target DOM element (typically a
<div>
element) into which the widget should be rendered - A configuration object providing data to the widget, see section "Configuring the widget" below
The rendering function returns an object containing both an unmount
and rerender
function for the widget.
For example, a call to the rendering function might look like this (ES6):
const target = document.getElementById('widget-target');
renderUniversalSimulator(target, {
/* configuration data, see below */
}).then(() => {
/* code to be executed when the rendering is complete */
});
Please make sure to invoke the rendering function after the DOM has been loaded, e.g. by putting the call into
a <script>
tag at the end of the <body>
or into a DOMContentLoaded
event handler.
-
Note: You need to make sure that the
process.env
object is available (not justprocess.env.NODE_ENV
), e.g. using Webpack's Define Plugin.
The Object returned by the rendering function contains an unmount
function you can use as a cleanup function. This function can be used to unmount the
widget like this:
const target = document.getElementById('widget-target');
renderUniversalSimulator(target, {
/* configuration data, see below */
}).then(({ unmount }) => {
/* use `unmount` e.g. in an event listener */
});
The Object returned by the rendering function contains an rerender
you can use as a way to rerender the widget with new parameters during runtime. This function can be used to rerender the
widget like this:
const target = document.getElementById('widget-target');
renderUniversalSimulator(target, {
/* configuration data, see below */
}).then(({ rerender }) => {
/* use `rerender` e.g. in an event listener and pass the new configuration data, see paragraph 'Configuring the widget' */
});
Please note that some parameters might not be reevaluated on rerender.
The configuration object passed to renderUniversalSimulator
can contain the following properties (example values):
{
// Base URL of universal simulator backend
// Mandatory
// May optionally end in '/'
backendBaseUrl: 'https://some-url',
// ID of the screen flow for the universal simulator product to use
// Mandatory
flowId: 'some-uuid',
// Whether to include widget-scoped Bootstrap 4.x CSS into the page
// Optional, default: false
// Set this to `true` if you are not already using Bootstrap on your website
includeBootstrap4Css: true,
// Locale to use for localized texts
// Mandatory
// Currently available locales: Locale.DeDe, Locale.EnUs, Locale.EnGb
locale: Locale.DeDe,
// ID of the universal simulator product to use
// Mandatory
productId: 'some-uuid',
// Whether to render the widget in the debug mode or not
// Optional, default: false
// Set this to true to render JSON validation errors
debugModeEnabled: false,
// Whether to skip the input screen and directly display the output screen in the customer flow
// Optional, default: false
// Set this to true to skip to the output screen
skipToOutputScreen: false,
// Provides a json of key-value pairs to set parameter values for customer flow screens.
// Optional, use with care. Intended for the use in customer flow output screens without controls
// Set this to provide parameter values without requiring user input
customProductParameters: { Guarantee: 'stringValue', InitialDeposit: 12 },
// Provide some default display options, currently only to specify if the expert view sidebar starts in collapsed state
// Optional. displayOptions.sidebarInitiallyCollapsed defaults to false if not set.
displayOptions: { sidebarInitiallyCollapsed: true },
}
The following things should be considered in order to ensure that the widget works as intended.
Note: Providing data that does not adhere to the documented API of the widget may lead to unexpected behavior or the widget not working altogether.
Some texts that are displayed by the widget can be overridden by providing the textOverrides
option in the
configuration object. It expects an object in the form of
{
'some.overridable.key': {
[Locale.DeDe]: 'Some german text',
[Locale.EnUs]: 'Some american english text',
[Locale.EnGb]: 'Some british english text',
},
'some.other.key': { /* ... */ }
}
where some.overridable.key
is a localization key specified by the widget.
Note: The override mechanism is entirely optional. If it is omitted, default texts are used instead.
Some texts can contain basic semantic HTML markup that is sanitized before displaying. The following tags are allowed
and will be displayed as bold, italic, underlined, etc.: strong
, b
, em
, i
, u
, br
, p
.
Note: HTML tags cannot contain attributes. If provided anyway, they are removed during sanitization (
e.g. <em class="some-classname">some text</em>
will be converted to <em>some text</em>
).
In some cases, texts might need to include dynamic values (e.g. monetary values or percentages). Such values can be
referenced in the text using {{someVariable}}
, where someVariable
is a predefined name specific to the respective
text key and will be replaced with the actual value during runtime.
In some cases default texts might be empty, which will cause the enclosing markup element (e.g. an information icon with accompanying text label) to purposefully not be displayed in the widget. This is a mechanism to remove markup elements entirely when the text that they usually display is missing. In these cases, a text override can be supplied to make the element visible again.
- When using TypeScript, your IDE should automatically indicate which fields are mandatory/optional via the provided typings.
- When using plain JavaScript, please refer to the section above regarding mandatory/optional fields.
- The widget will perform a schema validation on the provided configuration and will fail to render if the validation fails. In this case you can then find additional information on why the validation failed in the console of your browser.
Enumerations can be directly imported from the widget library. This works with both plain JavaScript and TypeScript. For
instance, the Locale
enumeration can be used like this:
import { renderUniversalSimulator, Locale } from '@munichremarkets/universal-simulator';
const target = document.getElementById('widget-target');
renderUniversalSimulator(target, { locale: Locale.EnUs, ... });
Although other ways of providing an enumeration value are technically possible (e.g. numerical or string values), it is considered improper usage and may stop working at any point.
The Universal Simulator widget uses version 4.x of the Bootstrap framework for styling. When integrating the widget into your website, you need to do different things depending on whether your website uses Bootstrap, too:
In this case, Bootstrap CSS rules are already present on your website and all the Bootstrap theme colors defined by your website will automatically be used by the widget. Note that the supported range of Bootstrap versions is from 4.2 to 4.6 (inclusive).
In this case, you are required to set the includeBootstrap4Css
flag to true
when invoking the widget rendering
function, so that the Bootstrap 4.x CSS rules shipped with the widget are included on your page. Those CSS rules will
not affect the appearance of elements outside the widget because they are scoped to the .sri-widget
CSS class that is
assigned to a DOM element the widget is rendered into.
By default, the styling of the widget automatically adapts to the styling of your website to a certain extent. However, you can still customize the appearance if necessary.
Since the widget does not define its own font, any font you define in the DOM tree above the widget will automatically be used within the widget.
Font sizes and most of the spacings are defined in units of rem
(root em
), so these sizes will automatically be set
relative to the font size of your website's <body>
element.
The widget will automatically fill the full width of its parent element.
Regardless of whether you are providing a custom-themed Bootstrap or not, certain colors (SRI colors) need to be
customized. The minimal set of CSS variables that should be overridden are element
, and the shades
of primary
and secondary
:
primary-[50-900]
secondary-[50-900]
element-[0-23]
element-other
The element-*
colors are used within indicators and charts (funds, categories, ...). The element-other
color is used
specifically for those instances where it's necessary to display an "Other" category in an indicator or chart.
By default, all additional colors are derived from those colors so overriding them should already provide a good baseline for theming.
Case 1: Your website uses Bootstrap
Bootstrap theme colors: Bootstrap components used throughout the Munich Re Markets widgets will be styled correctly,
CSS variables for those customized colors are expected to be available on :root
. This should require no further
action.
Case 2: Your website does not use Bootstrap
Bootstrap theme colors: The CSS variables referring to the Bootstrap theme colors need to be overridden:
--primary
--secondary
--success
--danger
--warning
--info
--light
--dark
To make sure that your settings for these variables take precedence over the defaults defined by the widget, use the CSS
selector .sri-widget.sri-external
like this:
.sri-widget.sri-external {
--primary: red;
}
Note:
- Bootstrap internally uses SCSS variables, which are only present at build time. Since you will use the Bootstrap CSS
rules shipped with the widget if you don't provide your own, components provided by Bootstrap will not be themed
properly by just overriding the CSS variables. Also, classes like
.text-primary
,.bg-primary
etc. will use wrong color values. In those cases the according CSS classes have to be overridden individually (see next section). - Any style overrides except changing Bootstrap theme colors may stop working at any point and hence need to be thoroughly tested on every upgrade.
You can override each style of the application via CSS classes individually. Therefore, it is important to know the basic markup of the widget, which looks like this:
<!-- Passed into the rendering function by your website -->
<div>
<div class="sri-widget sri-external">
<div class="sri-universal-simulator">
<!-- Widget content -->
</div>
</div>
</div>
If you want to style an element within the main content of the widget, prefix all CSS rules
with .sri-widget.sri-external
to ensure that your CSS rule is more specific than the ones shipped with the widget and
hence overrides the latter. For example, to style a button (.sri-btn
), use a CSS rule like this:
.sri-widget.sri-external .sri-btn {
/* ... */
}
If you use other widgets on the same page and need to scope a rule specifically to the Universal Simulator widget, additionally include the widget-specific class like this:
.sri-widget.sri-external.sri-universal-simulator .sri-btn {
/* ... */
}
There is one special case: Some elements need to be rendered directly into the <body>
of your website to ensure that
they cover other elements, e.g. modal dialogs and tooltips. For these elements, the markup looks like this:
<div class="sri-widget sri-external sri-universal-simulator sri-modal">
<!-- Modal content -->
</div>
In this case, you can override styles within the modal using CSS rules like this:
.sri-widget.sri-external.sri-universal-simulator.sri-modal .sri-btn {
/* ... */
}
Notes:
- Use
!important
for rules originating from Bootstrap. This is because Bootstrap already declares all rules as!important
, so your rules need to be!important
, too, in order to override the Bootstrap rules. - Any style overrides except changing Bootstrap theme colors may stop working at any point and hence need to be thoroughly tested on every upgrade.
In the print view, you might want to hide certain elements on your page (e.g. header and footer), reduce page margins etc. You can do this using a media query like this:
@media print {
header {
display: none !important;
}
}
Viewports in the "Extra small" (xs
) and "Small" (sm
) ranges of the responsive breakpoints defined by Bootstrap, i.e.
narrower than 768px
, are considered "mobile" viewports and larger ones are considered "desktop" viewports.
Although the Universal Simulator widget is generally responsive across all breakpoints, there are significant changes in layout between mobile and desktop viewports. Hence it is recommended to test your website in both variants.
The Universal Simulator widget is intended for use as a full-page widget. This means that the widget expects your website to allow it to take the full width of the viewport, to have no side navigation beside the widget and to allow as much height as the widget requires. The Widget should not be implemented inside a modal either.
The following browsers are supported:
- Chrome (latest version)
- Firefox (latest version)
- Safari on macOS and iOS (latest two major versions)