The plug-in is attached to the plug-in mechanism of white-web-sdk to achieve a set of whiteboard teaching AIDS, state synchronization, playback, scene switching and other functions still rely on white-web-sdk or window-manager.
A whiteboard pencil drawing plugin based on SpriteJS as a rendering engine.
The following two demos are implemented in the example folder for reference only.
scenario | demo path | depends on |
---|---|---|
multi-window | example/src/multi.ts | @netless/window-manager、white-web-sdk |
white-board | example/src/single.ts | white-web-sdk |
- The plugin is mainly based on the 2D functionality of SpriteJS, supports webgl2 rendering, and is backward compatible with downgrades to webgl and canvas2d
- The plugin uses the dual webWorker+offscreenCanvas mechanism to process the drawing calculation + rendering logic in a separate worker thread. Does not occupy cpu tasks of the main thread.
npm install @netless/appliance-plugin
Plug-ins can support two scenarios, their access plug-in names are different:
- Multi-window 'ApplianceMultiPlugin'
import { ApplianceMultiPlugin } from '@netless/appliance-plugin';
- Single whiteboard 'ApplianceSinglePlugin'
import { ApplianceSinglePlugin } from '@netless/appliance-plugin';
workerjs file cdn deployment
We used two-worker concurrency to improve drawing efficiency, which improved it by more than 40% over single-thread efficiency. However, the common dependencies on the two worker files are repeated, so building directly into the package will greatly increase the package size. So we allow the workerjs file cdn deployment by simply deploying the file under @netless/appliance-plugin/cdn into the cdn and then configuring the c of the last two workerjs via the second parameter of getInstance in the plug-in, options.cdn The dn address is fine. This solves the problem of excessive package size
- The total package is about 300kB, and the two wokerjs are 600kB each If you need to consider the size of the package you are building, select Configure cdn.
import '@netless/window-manager/dist/style.css';
import '@netless/appliance-plugin/dist/style.css';
import { WhiteWebSdk } from "white-web-sdk";
import { WindowManager } from "@netless/window-manager";
// All bundled
import { ApplianceMultiPlugin } from '@netless/appliance-plugin';
// cdn
// The following steps are optional. If you use cdn, you do not need to import from dist. If you import from dist, you need to import resources and configure them to options.cdn in bolb inline form. Such as? raw, this requires packaging support,vite default support? raw,webpack needs to be configured.
import fullWorkerString from '@netless/appliance-plugin/dist/fullWorker.js?raw';
import subWorkerString from '@netless/appliance-plugin/dist/subWorker.js?raw';
const fullWorkerBlob = new Blob([fullWorkerString], {type: 'text/javascript'});
const fullWorkerUrl = URL.createObjectURL(fullWorkerBlob);
const subWorkerBlob = new Blob([subWorkerString], {type: 'text/javascript'});
const subWorkerUrl = URL.createObjectURL(subWorkerBlob);
const whiteWebSdk = new WhiteWebSdk(...)
const room = await whiteWebSdk.joinRoom({
...
invisiblePlugins: [WindowManager, ApplianceMultiPlugin],
useMultiViews: true,
})
const manager = await WindowManager.mount({ room , container:elm, chessboard: true, cursor: true, supportAppliancePlugin: true});
if (manager) {
// await manager.switchMainViewToWriter();
await ApplianceMultiPlugin.getInstance(manager,
{
options: {
cdn: {
fullWorkerUrl,
subWorkerUrl,
}
}
}
);
}
import { WhiteWebSdk } from "white-web-sdk";
// All bundled
import { ApplianceSinglePlugin, ApplianceSigleWrapper } from '@netless/appliance-plugin';
// The following steps are optional. If you use cdn, you do not need to import from dist. If you import from dist, you need to import resources and configure them to options.cdn in bolb inline form. Such as? raw, this requires packaging support,vite default support? raw,webpack needs to be configured.
import fullWorkerString from '@netless/appliance-plugin/dist/fullWorker.js?raw';
import subWorkerString from '@netless/appliance-plugin/dist/subWorker.js?raw';
const fullWorkerBlob = new Blob([fullWorkerString], {type: 'text/javascript'});
const fullWorkerUrl = URL.createObjectURL(fullWorkerBlob);
const subWorkerBlob = new Blob([subWorkerString], {type: 'text/javascript'});
const subWorkerUrl = URL.createObjectURL(subWorkerBlob);
const whiteWebSdk = new WhiteWebSdk(...)
const room = await whiteWebSdk.joinRoom({
...
invisiblePlugins: [ApplianceSinglePlugin],
wrappedComponents: [ApplianceSigleWrapper]
})
await ApplianceSinglePlugin.getInstance(room,
{
options: {
cdn: {
fullWorkerUrl,
subWorkerUrl,
}
}
}
);
module: {
rules: [
// ...
{
test: /\.m?js$/,
resourceQuery: { not: [/raw/] },
use: [ ... ]
},
{
resourceQuery: /raw/,
type: 'asset/source',
}
]
},
The plugin re-implements some of the interfaces of the same name on room or Windows Manager, but internally we have re-injected them back into the original object via injectMethodToObject. No changes are required for external users. As follows:
// Internal hack
injectMethodToObject(windowmanager, 'undo');
injectMethodToObject(windowmanager, 'redo');
injectMethodToObject(windowmanager,'cleanCurrentScene');
injectMethodToObject(windowmanager,'insertImage');
injectMethodToObject(windowmanager,'completeImageUpload');
injectMethodToObject(windowmanager,'lockImage');
injectMethodToObject(room,'getImagesInformation');
injectMethodToObject(room,'callbacks');
injectMethodToObject(room,'screenshotToCanvasAsync');
injectMethodToObject(room,'getBoundingRectAsync');
injectMethodToObject(room,'scenePreviewAsync');
injectMethodToObject(windowmanager.mainView,'setMemberState');
// These we can see the call behavior through the front-end log, for example:
// [ApplianceMultiPlugin] setMemberState
// [ApplianceMultiPlugin] cleanCurrentScene
The following interfaces are involved:
- Interface on room
setMemberState
undo
redo
callbacks
insertImage
lockImage
completeImageUpload
getImagesInformation
cleanCurrentScene
- windowmanager upper interface
cleanCurrentScene
- The mainview interface of windowmanager
setMemberState
undo
redo
callbacks
insertImage
lockImage
completeImageUpload
getImagesInformation
cleanCurrentScene
- Customize
getBoundingRectAsync
screenshotToCanvasAsync
scenePreviewAsync
destroy
getInstance(wm: WindowManager, adaptor: ApplianceAdaptor)
- wm: WindowManager\room\player. In multi-window mode, you pass WindowManager, and in single-window mode, you pass room or player(whiteboard playback mode).
- adaptor: configures the adapter.
- options:
AppliancePluginOptions
; The cdn addresses of both workers must be configured.export type AppliancePluginOptions = { /** cdn Configuration item */ cdn: CdnOpt; /** Synchronize data configuration items */ syncOpt? : SyncOpt; /** Canvas configuration item */ canvasOpt? : CanvasOpt; }
- cursorAdapter? :
CursorAdapter
; This parameter is optional. In single whiteboard mode, customize the mouse style.
- options:
During the interconnection process, if you want to understand and track the internal status of the plug-in, you can view the internal data through the following console commands.
const applianPlugin = await ApplianceSinglePlugin.getInstance(...)
applianPlugin.CurrentManager // can see the package version number, internal state, etc
applianPlugin.CurrentManager.ConsoleWorkerInfo () // can check information to draw on the worker