native-modal
Native webcomponent modal for the Polymer 3 with LitElement.
Installation
npm i @obsidiansoft/native-modal
Properties
Property | Type | Description |
---|---|---|
title |
String | Header title for the modal |
alwaysFullScreen (optional) |
Boolean | Makes the modal occupy the entire screen in desktop |
style |
String | Styles, must follow the StylesInline standard |
device |
String | Type of devices (must be 'ios' or 'android') |
hideHeader |
Boolean | Hide title header |
Example
<native-modal title="native modal title" alwaysFullScreen>
<div slot="content">
<button @click="${this.hanldeclic}">close modal</button>
</div>
<button slot="btn-action">open modal</button>
</native-modal>
Usage with LitElement and slot tag
import { LitElement, html} from 'lit-element';
import '@obsidiansoft/native-modal';
class SomeClass extends LitElement {
render() {
return html`
<native-modal title="native modal title" alwaysFullScreen>
<div slot="content">
modal body here
</div>
<button slot="btn-action">open modal</button>
</native-modal>
`;
}
}
customElements.define('custom-component', SomeClass );
Usage with CustomEvents
add event 'toggleNativeModal' for open or close modal
import { LitElement, html} from 'lit-element';
import '@obsidiansoft/native-modal';
class SomeClass extends LitElement {
hanldeclic(e) {
let myEvent = new CustomEvent('toggleNativeModal', {
bubbles: true,
composed: true
});
this.dispatchEvent(myEvent);
}
render() {
return html`
<native-modal title="native modal title" alwaysFullScreen>
<div slot="content">
<button @click="${this.hanldeclic}">close modal</button>
</div>
<button slot="btn-action">open modal</button>
</native-modal>
`;
}
}
customElements.define('custom-component', SomeClass );
Supported Node Versions
We have test it with node >= 10. We will support on even Nodejs versions that are current or in maintenance.
License
Unless otherwise noted, the fa-icon source files are distributed under the MIT license found in the LICENSE file.
Sponsorship
Development of the fa-icons is currently sponsored by ObsidianSoft and generously supported by contributions from individuals.