Scrollable
A state container which provides an interface for listening to the scroll event of its child component and providing valuable data about direction, distance, and more. It also provides convenience functions for scrollTo with optional animation.
Installation
yarn add @render-props/scrollable
or npm i @render-props/scrollable
Usage
import Scrollable from '@render-props/scrollable'
const ScrollableBox = props => (
<Scrollable>
{
({
scrollRef,
scrollToX,
scrollToY,
scrollTo,
scrollHeight,
scrollWidth,
scrollY,
scrollX,
clientHeight,
clientWidth,
max,
direction,
distance,
}) => (
<div
ref={scrollRef}
style={{
width: 300,
height: 300,
overflow: 'auto',
background: '#000'
}}
>
<div style={{width: 600, height: 16000, position: 'relative'}}>
<pre
onClick={() => {
scrollTo(250, 500, {timing: p => p})
}}
style={{
position: 'absolute',
top: scrollY + 10,
left: scrollX + 10
}}
>
{JSON.stringify({
scrollRef,
scrollToX,
scrollToY,
scrollTo,
scrollHeight,
scrollWidth,
scrollY,
scrollX,
clientHeight,
clientWidth,
max,
direction,
distance,
}, null, 2)}
</pre>
</div>
</div>
)
}
</Scrollable>
)
Props
-
initialX {integer}
- initial position for the
x
coordinate
- initial position for the
-
initialY {integer}
- initial position for the
y
coordinate
- initial position for the
-
onScroll {function (state <object>)}
- called each time the scroll position updates, accepts one argument for
state
- called each time the scroll position updates, accepts one argument for
Render Props
Ref
-
scrollRef
- This
ref
must be provided to whatever element you are trying to observe the the scroll behavior of. e.g.<div ref={scrollRef}>
- This
Methods
-
scrollTo
(x <integer>, y<integer>, [options <object{duration <ms>, timing <function>}>])
- scrolls to the provided
x
,y
coordinates in the container. You can optionally animate this by providing an options object with a duration. By default the timing function is linear, but you could for example use this bezier-easing library: https://github.com/gre/bezier-easingconst bezierCurve = BezierEasing(0, 0, 1, 0.5); scrollTo(0, 250, {timing: bezierCurve}) const cubicIn = x => x * x * x scrollTo(0, 250, {timing: cubicIn, duration: 400})
- scrolls to the provided
-
scrollToY
(y, [options <object{duration <ms>, timing <function>}>])
- scrolls to the provided
y
coordinate in the container
- scrolls to the provided
-
scrollToX
(x, [options <object{duration <ms>, timing <function>}>])
- scrolls to the provided
x
coordinate in the container
- scrolls to the provided
State
-
scrollX {integer}
- the horizontal scroll position in the container from the left edge
-
scrollY {integer}
- the vertical scroll position in the container from the top edge
-
scrollWidth {integer}
- the width of the scrollable area
-
scrollHeight {integer}
- the height of the scrollable area
-
clientWidth {integer}
- client width of the container
-
clientHeight {integer}
- client height of the container
-
max {object: {x <integer>, y <integer>}}
- the maximum possible scroll position in the container along both
x
andy
coordinates
- the maximum possible scroll position in the container along both
-
direction {object: {x <integer>, y <integer>}}
- the direction the container was just scrolled.
-
1
=right
forx
,down
fory
-
-1
=left
forx
,up
fory
-
0
= had no direction
-
- the direction the container was just scrolled.
-
distance {object: {x <integer>, y <integer>}}
- the distance between the latest recorded scroll activity in the frame and the previous scroll activity