About stdlib...
We believe in a future in which the web is a preferred environment for numerical computation. To help realize this future, we've built stdlib. stdlib is a standard library, with an emphasis on numerical and scientific computation, written in JavaScript (and C) for execution in browsers and in Node.js.
The library is fully decomposable, being architected in such a way that you can swap out and mix and match APIs and functionality to cater to your exact preferences and use cases.
When you use stdlib, you can be absolutely certain that you are using the most thorough, rigorous, well-written, studied, documented, tested, measured, and high-quality code out there.
To join us in bringing numerical computing to the web, get started by checking us out on GitHub, and please consider financially supporting stdlib. We greatly appreciate your continued support!
Add a constant to each single-precision floating-point strided array element and compute the sum using ordinary recursive summation.
npm install @stdlib/blas-ext-base-sapxsumors
var sapxsumors = require( '@stdlib/blas-ext-base-sapxsumors' );
Adds a constant to each single-precision floating-point strided array element and computes the sum using ordinary recursive summation.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var N = x.length;
var v = sapxsumors( N, 5.0, x, 1 );
// returns 16.0
The function has the following parameters:
- N: number of indexed elements.
-
x: input
Float32Array
. -
stride: index increment for
x
.
The N
and stride
parameters determine which elements in x
are accessed at runtime. For example, to access every other element in x
,
var Float32Array = require( '@stdlib/array-float32' );
var floor = require( '@stdlib/math-base-special-floor' );
var x = new Float32Array( [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ] );
var N = floor( x.length / 2 );
var v = sapxsumors( N, 5.0, x, 2 );
// returns 25.0
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float32Array = require( '@stdlib/array-float32' );
var floor = require( '@stdlib/math-base-special-floor' );
var x0 = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var N = floor( x0.length / 2 );
var v = sapxsumors( N, 5.0, x1, 2 );
// returns 25.0
Adds a constant to each single-precision floating-point strided array element and computes the sum using ordinary recursive summation and alternative indexing semantics.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var N = x.length;
var v = sapxsumors.ndarray( N, 5.0, x, 1, 0 );
// returns 16.0
The function has the following additional parameters:
-
offset: starting index for
x
.
While typed array
views mandate a view offset based on the underlying buffer
, the offset
parameter supports indexing semantics based on a starting index. For example, to access every other value in x
starting from the second value
var Float32Array = require( '@stdlib/array-float32' );
var floor = require( '@stdlib/math-base-special-floor' );
var x = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var N = floor( x.length / 2 );
var v = sapxsumors.ndarray( N, 5.0, x, 2, 1 );
// returns 25.0
- If
N <= 0
, both functions return0.0
. - Ordinary recursive summation (i.e., a "simple" sum) is performant, but can incur significant numerical error. If performance is paramount and error tolerated, using ordinary recursive summation is acceptable; in all other cases, exercise due caution.
var randu = require( '@stdlib/random-base-randu' );
var round = require( '@stdlib/math-base-special-round' );
var Float32Array = require( '@stdlib/array-float32' );
var sapxsumors = require( '@stdlib/blas-ext-base-sapxsumors' );
var x;
var i;
x = new Float32Array( 10 );
for ( i = 0; i < x.length; i++ ) {
x[ i ] = round( randu()*100.0 );
}
console.log( x );
var v = sapxsumors( x.length, 5.0, x, 1 );
console.log( v );
-
@stdlib/blas-ext/base/dapxsumors
: adds a constant to each double-precision floating-point strided array element and computes the sum using ordinary recursive summation. -
@stdlib/blas-ext/base/gapxsumors
: adds a constant to each strided array element and computes the sum using ordinary recursive summation. -
@stdlib/blas-ext/base/sapxsum
: adds a constant to each single-precision floating-point strided array element and computes the sum. -
@stdlib/blas-ext/base/ssumors
: calculate the sum of single-precision floating-point strided array elements using ordinary recursive summation.
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
Copyright © 2016-2024. The Stdlib Authors.