Zstandard for browser, Node.js and Deno. For now support only simple API.
npm install @bokuweb/zstd-wasm
Playground: https://runkit.com/bokuweb/60f1172a58aae5001aea2418
const { init, compress, decompress } = require('@bokuweb/zstd-wasm');
(async () => {
await init();
const compressed = compress(Buffer.from('Hello zstd!!'), 10);
const res = decompress(compressed);
Buffer.from(res).toString(); // Hello zstd!!
})();
See also, https://github.com/bokuweb/zstd-wasm/tree/master/examples/deno
import { init, decompress, compress } from 'https://deno.land/x/zstd_wasm/deno/zstd.ts';
await init();
const encoder = new TextEncoder();
const buffer = encoder.encode('Hello World');
const compressed = compress(buffer, 10);
const decompressed = decompress(compressed);
const decoder = new TextDecoder();
console.log(decoder.decode(decompressed));
import { init, compress, decompress } from '@bokuweb/zstd-wasm';
(async () => {
await init('./zstd.wasm'); // Please deploy `node_modules/@bokuweb/zstd-wasm/lib/wasm/zstd.wasm` to your hosting server.
const compressed = compress(Buffer.from('Hello zstd!!'), 10);
const res = decompress(compressed);
Buffer.from(res).toString(); // Hello zstd!!
})();
Please set following config in vite.config.js
.
import { defineConfig } from 'vite';
export default defineConfig({
optimizeDeps: {
exclude: ['@bokuweb/zstd-wasm'],
esbuildOptions: {
target: 'es2020',
},
},
});
We need to use file-loader
with webpack4.
This is because, webpack doesn’t work well with wasm modules created with Emscripten.
See, https://github.com/webpack/webpack/issues/7352
import { init, compress, decompress } from '@bokuweb/zstd-wasm';
(async () => {
await init();
const compressed = compress(Buffer.from('Hello zstd!!'), 10);
const res = decompress(compressed);
Buffer.from(res).toString(); // Hello zstd!!
})();
In this case, please install file-loader
by yourself.
- webpack.config.js
{
// ...snipped
module: {
rules: [
{
test: /zstd\.wasm$/,
type: 'javascript/auto',
loader: 'file-loader', // Please use file loader
},
],
},
}
We need to use Asset Modules
with webpack5.
This is because, webpack doesn’t work well with wasm modules created with Emscripten.
See, https://github.com/webpack/webpack/issues/7352
import { init, compress, decompress } from '@bokuweb/zstd-wasm';
(async () => {
await init();
const compressed = compress(Buffer.from('Hello zstd!!'), 10);
const res = decompress(compressed);
Buffer.from(res).toString(); // Hello zstd!!
})();
- webpack.config.js
{
// ...snipped
module: {
rules: [
{
test: /zstd\.wasm/,
type: 'asset/resource',
},
],
},
// ...snipped
}
- Create the dictionary
zstd --train FullPathToTrainingSet/* -o dictionaryName
- Compress with dictionary
const dict = readFileSync('./dict');
const compressed = compressUsingDict(createCCtx(), buffer, dict, 10);
- Decompress with dictionary
const dict = readFileSync('./dict');
const decompressed = decompressUsingDict(createDCtx(), buffer, dict);
See also example
Initialize module.
Please specify path to zstd.wasm
without bunders on browser.
- buffer: data to compress.
- compressionLevel: (optional) compression level, default value is 3
Example:
const compressed = compress(buffer, 10);
- buffer: data to decompress.
Example:
const decompressed = decompress(buffer);
compressUsingDict(cctx: number, buffer: Uint8Array, dict: Uint8Array, compressionLevel?: number): Uint8Array
- cctx: a pointer to compress context. please create cctx with
createCCtx
. - buffer: data to compress.
- dict: dictionary data.
- compressionLevel: (optional) compression level, default value is 3
Example:
const dict = readFileSync('./dict');
const compressed = compressUsingDict(createCCtx(), buffer, dict, 10);
- create a pointer to compress context.
- dctx: a pointer to decompress context. please create cctx with
createDCtx
. - buffer: data to decompress.
- dict: dictionary data.
Example:
const dict = readFileSync('./dict');
const decompressed = decompressUsingDict(createDCtx(), buffer, dict);
- create a pointer to decompress context.
TypeScript glue is provided under the MIT License, and the zstd is provided by Facebook under the BSD 3-Clause License.