@creacore/event-ts
Description
The library event-ts is a standalone typescript library for managing events. It makes heavy use of type system in order to provide helpful hints and compilation errors. It provides a decorator @Event
to create new event classes and a static class EventManager
to listen, dispatch and manage all events.
Link
Setting up
npm
The easiest way to install is to use npm :
npm install @creacore/event-ts
you need to activate the typescript decorator in your tsconfig.js
:
"experimentalDecorators": true
you can now import the component in you typescript file
import {Event, EventManager} from "@creacore/event-ts";
git and build
you can also clone the project from github
git clone https://github.com/creacore-team/event-ts.git
and compile with npm
npm run build
or with typescript compiler only
tsc
In order to user event-ts
in a browser the library need to be browserify.
npm run build-browser
create the file event-ts.js
in the folder browser with the main declaraction of the library store in a variable EVENTTS
.
Examples
Simple examples
Here is a simple example of how to use @creacore/event-ts.
import {Event, EventManager} from "@creacore/event-ts";
@Event()
class MyEvent
{
constructor(public readonly myParameter:string){}
}
EventManager.addEventListener(MyEvent,(ev) => {
console.log("Event : " + ev.myParameter )
});
EventManager.dispatchEvent(new MyEvent("Hello world !"));
This example will output in the console when compiled and run:
Event : Hello world !
When using a IDE supporting typescript, usefull suggestion will show up
Other examples
More examples are available in the examples directory. You can build the examples provided in repository by simply run
npm run build-examples
Examples sources are in examples/src
directory and the built examples are found under the example/build
directory once they have been compiled and can be run with node.
API
@Event
In order to define a class as an event, it must be decorated with @Event
decorator. This decorator takes an object as a parameter that fulfill the EventParameter
interface and configure the main behavior of the event. Note that all properties of EventParameter
are optional.
Note that the decorator add three parameters to your classes :
-
emitter
: the object emitter of the event ornull
-
queued
: a boolean which istrue
if the event has been queued before being dispatched -
following
: a boolean which istrue
if the event has been trigger because of a follow rule
Your event class should never define the properties
emitter
,queued
andfollowing
itself ! They will be erased when the event is dispatched Your event class should never define the static propertieseventName
,hasBeenEventify
,async
,queued
,removeDuplicate
,testDuplicate
andfollowers
itself ! They will be erased when the decorator is applied
// An event with no parameter
@Event()
class MyEvent
{
constructor(public readonly value:number){}
}
// An event with parameter
@Event({async:false})
class AnotherEvent
{
// constructor can be omitted if trivial
}
EventParameter
interface
Event decorator parameters : The decorator @Event
take (or not) an EventParameter = {async, queued, tag, removeDuplicate, testDuplicate}
as argument which can contain 5 optionals parameters.
-
async : boolean
If async is defined at
true
, the event is triggered asynchronously. If omitted, default isfalse
. Note that this parameter can be overridden when the event is dispatched. -
queued : "Always" | "Never" | "Default"
- Always : the event is always queued and is dispatched only when the queue is flushed, even asynchronous event are queued with this parameter active
- Never : the event is never queued, even when the queue is enabled
- Default : the synchronous event is queued only when the queue is enabled while the asynchronous event are not queued, when omitted this is the default.
-
tag : string
This tag is added at the beginning of the auto-generated event name. This is useful when you want to track your events to debug code (see the
eventName
parameter of TriggerDispatchEvent). -
removeDuplicate : boolean
If
true
, when events are queued the duplicated event are removed (the last added is kept). The default value istrue
(if notestDuplicate
is specified two events are considered identical if they are instances of the same event classes and have the same emitter, no matter their parameters). -
testDuplicate :(e1:any, e2:any) => boolean
Two events are considered equals if they have the same name (they are instance of the same event class) and have the same emitter and if the function testDuplicate return true. If omitted, by default the function
testDuplicate
returntrue
no matter the parameters of the class.
EventManager (class)
Methods:
addEventListener
The method addEventListener
allow to subscribe to an event. It takes 2 mandatory parameters and one optional.
EventManager.addEventListener(eventCtor, callback, emitter?):id
-
eventCtor
The class name of you event (this is actually the constructor of you event class after the application of the
Event
decorator). This determines the event to which you subscribe. -
callback
Function that is called each time your event is dispatched. The callback take as argument an instance of the Event class you are listening to with three additional parameters :
-
emitter
: ObjectThe Object emitter, the default type is object but if you specified an emitter as the third argument of
addEventListener
the type is the same. -
queued
: booleanA boolean value which is true if the event has been queued before to be dispatched.
-
following
: booleanA boolean value which is true if the event has been dispatched because it is following another event.
-
-
emitter
: Object (optional) Object that must be the emitter of the event to trigger the callback. If emitter is undefined all emitters trigger the callback. -
id
: Object (return value)Object that can be used as an id to refer to the link between the event and the callback (the exact type is
ObjectCallbackGeneric
but it should never be used otherwise than an id).
deleteEventListener
The method deleteEventListener
allow to unsubscribe to an event. It takes 2 mandatory parameters and one optional.
EventManager.deleteEventListener(eventCtor, id):success
-
eventCtor
Class name of you event (this is actually the constructor of you event class - after the application of the decorator event). This determines the event to which you subscribe.
-
id
: ObjectObject that refer to the link between the event and the callback (the exact type is
ObjectCallbackGeneric
but it should never be used otherwise than an id). -
success
: boolean (return value)The return value,
true
if the unsubscription is successfull,false
otherwise.
dispatchEvent
The method dispatchEvent
allow to unsubscribe to an event. It takes 1 mandatory parameters and 3 optional.
EventManager.dispatchEvent(event, emitter?, async?, bypassQueue?) : success
-
event
: EventAn instance of the class event that you want to dispatch.
-
emitter
: Object (optional)The emitter of the event. If an event subscriber have specified an emitter, it will be triggered only if this is the same emitter. If omitted the default value is
undefined
and only subscriber without specific emitter can catch the event. -
async
: boolean (optional)Specified if the event is launch synchronously or asynchronously. If omitted (default value
undefined
), the synchronicity is the one defined in the event class, this is a way to override the default event class behavior at dispatching time. -
bypassQueue
: boolean (optional)This parameter allow to bypass the queue when it has been manually enabled (see enableQueue). Note that if the event queued id defined as Always bypassQueue is ignore.
-
success
: boolean (return value)The return value,
true
if the dispatching was successfull,false
otherwise.
enableQueue
EventManager.enableQueue({removeDuplicate, dontQueueAsync, autoFlushAfter, stackEnableCall}) : void
disableQueue
EventManager.disableQueue(autoflush, force) : nevent
flushQueue
EventManager.flushQueue(eventCtor) : nevent
clearQueue
EventManager.clearQueue() : void
compressQueue
EventManager.compressQueue(keep, erase, sameEmitters:boolean = true) : void
follow
EventManager.follow(eventACtor , eventBCtor, eventTransformer, emitter) : id
unfollow
EventManager.unfollow(id) : void