Studio.js is the library that powers Euler Studio using three.js.
To run locally you can install into your project with your package manager:
npm install @eulertour/studio
The entry point from your animation is a class that implements the StudioScene
interface. Most of the three.js boilerplate has been setup for you here.
import { AnimationRepresentation, StudioScene, THREE } from "@eulertour/studio";
export default class Animation implements StudioScene {
animations: AnimationRepresentation[];
constructor(
public scene: THREE.Scene,
public camera: THREE.OrthographicCamera,
public renderer: THREE.WebGLRenderer
) {
this.animations = [];
}
loop(time: number, deltaTime: number) {}
}
TODO run the animation
TODO