@galaxyops/dice-simulator
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0.9.0 • Public • Published

@galaxyops/dice-simulator

@galaxyops/dice-simulator is a versatile JavaScript library for simulating dice rolls. It supports various dice notations and provides a straightforward API to interact with dice outcomes.

Installation

You can install @galaxyops/dice-simulator via npm:

npm install @galaxyops/dice-simulator

Usage

The @galaxyops/dice-simulator library provides a Turn class to simulate dice rolls. Here’s a basic example:

import { Turn } from '@galaxyops/dice-simulator';

// Create a new Turn instance with a six-sided die (d6)
const turn = new Turn('d6');

// Roll the die
const total = turn.roll();

console.log('Roll Result:', total); // e.g., 4

// Get potential outcomes
console.log('Minimum Potential:', turn.minPotential()); // 1
console.log('Average Outcome:', turn.averageOutcome); // 3.5
console.log('Maximum Potential:', turn.maxPotential()); // 6

Dice Notation

The Turn class supports standard dice notation. For example:

  • d4 for a four-sided die
  • d6 for a six-sided die
  • d10 for a ten-sided die
  • d20 for a twenty-sided die
  • 10d% for a one-hundred die
  • 3d4+2 for a three four-sided die plus two
  • 1d2+10*4 for a coin toss plus ten times four

Turn has a second optional parameter called luck to be passed which influences roll outcome over time. This allows a character to equipment to grant them luck overall, or for a affliction to decrease luck overall in a game engine.

License

This project is licensed under the MIT License. See the LICENSE file for details.

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npm i @galaxyops/dice-simulator

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Version

0.9.0

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