@galaxyops/weather-control

2.1.0 • Public • Published

cats-cradle/weather-control

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This service dictates for the majority of the game the weather at any place and time.

Like most weather systems, the weather system is on fundamentally simple concepts but also complex and difficult to predict.

Unlike our weather system, the game weather system is based on:

  • Climate.
  • Geo location to the "one" character and their happiness. The happiness of "one" character. Like a customer satisfaction survey, except results cause violate winds and showers or peaceful crystal clear azure skys. Weather is immediately apparent. Although there is another underlying reason for this, this is helpful for using the weather as dramatic effect.
  • Time of day.

Weather at Focal Point

Rating Description Warm climate Cold Climate Precipitation
10 Exuberant Sunny azure skies 0%
9 Joyful
8 Very Happy
7 Happy
6 Satisfied
5 Content
4 Unhappy Fog, cloud, wind
3 Sad Rain snow
2 Sad / Doubtful
1 Depressed hurricanes, dust storms
0 Hopeless tornadoes, typhoons and ice storms 100%

Weather should be related to geo location and travel from one area to another. There should be seasons, it should not be sunny out and snow the next minute. Some areas to the north should snow mostly while warmer areas should stay warm.

There are also other global forces that influence the weather:

  • There is a traveling tornado that manifest itself.

References

https://www.metoffice.gov.uk/weather/climate/climate-explained/climate-zones

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npm i @galaxyops/weather-control

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Version

2.1.0

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none

Unpacked Size

4.75 MB

Total Files

88

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Collaborators

  • hxtree