Compile Branding
Utility to compile HighPoint application branding.
Installation
yarn add -D @highpoint/compile-branding
Usage
Copy .env-sample
to your application's root directory and name it .env
.
Populate the values. You can reference the table below for examples of what
values should be used. This file should not be included in your source
control, so add it to your .gitignore
(or similar) file.
Environment Variables
Variable | Example |
---|---|
PS_HOSTNAME | cs92-devo.mhighpoint.com |
PS_ENVIRONMENT | csdev92 |
PS_NODE | SA |
PS_USERNAME | PS |
PS_PASSWORD | mysupersecretpassword |
HTTP_USERNAME | PS |
HTTP_PASSWORD | mysupersecretpassword |
API
compileBranding
Produces a compiled version of the branding in a local directory.
Example
const { compileBranding } = require('@highpoint/compile-branding');
const { resolve } = require('path');
compileBranding({
app: 'app',
inFile: resolve(`./src/main.scss`),
outDir: resolve('./dist'),
weblib: 'WEBLIB_H_BRNDNG'
}).catch(({ message }) => console.error(message));
Variables
app
The abbreviation of the application whose branding is being compiled.
Examples: app
, dp
, mc
, sb
inFile
The absolute path to the SCSS file that acts as the template for compiling branding.
Example: path.resolve('./scss/main.scss')
outDir
The absolute path to the directory that the compiled CSS files should be outputted to.
Example: path.resolve('./dist')
weblib
The PeopleSoft web library that will be called. It needs to have the following functions:
- IScript_GetVars
- IScript_CompileTemplate
Example: WEBLIB_H_BRNDNG
triggerCompile
Triggers branding compilation remotely. This is primarily used by continuous integration services (e.g. Jenkins) to tell PeopleSoft that it should compile the branding.
Example
const { triggerCompile } = require('@highpoint/compile-branding');
triggerCompile({ weblib: 'WEBLIB_H_BRNDNG' }).catch(({ message }) => {
console.error(message);
process.exit(1);
});
Variables
weblib
The PeopleSoft web library that will be called. It needs to have the following function:
- IScript_Compile