A Point
class for representing point geometry with useful utility methods.
$ npm install @mapbox/point-geometry
A standalone point geometry with useful accessor, comparison, and modification methods.
-
x
number the x-coordinate. This could be longitude or screen pixels, or any other sort of unit. -
y
number the y-coordinate. This could be latitude or screen pixels, or any other sort of unit.
const point = new Point(-77, 38);
Clone this point, returning a new point that can be modified without affecting the old one.
Returns Point the clone
Add this point's x & y coordinates to another point, yielding a new point.
-
p
Point the other point
Returns Point output point
Subtract this point's x & y coordinates to from point, yielding a new point.
-
p
Point the other point
Returns Point output point
Multiply this point's x & y coordinates by point, yielding a new point.
-
p
Point the other point
Returns Point output point
Divide this point's x & y coordinates by point, yielding a new point.
-
p
Point the other point
Returns Point output point
Multiply this point's x & y coordinates by a factor, yielding a new point.
-
k
number factor
Returns Point output point
Divide this point's x & y coordinates by a factor, yielding a new point.
-
k
number factor
Returns Point output point
Rotate this point around the 0, 0 origin by an angle a, given in radians
-
a
number angle to rotate around, in radians
Returns Point output point
Rotate this point around p point by an angle a, given in radians
Returns Point output point
Multiply this point by a 4x1 transformation matrix
Returns Point output point
Calculate this point but as a unit vector from 0, 0, meaning that the distance from the resulting point to the 0, 0 coordinate will be equal to 1 and the angle from the resulting point to the 0, 0 coordinate will be the same as before.
Returns Point unit vector point
Compute a perpendicular point, where the new y coordinate is the old x coordinate and the new x coordinate is the old y coordinate multiplied by -1
Returns Point perpendicular point
Return a version of this point with the x & y coordinates rounded to integers.
Returns Point rounded point
Return the magnitude of this point: this is the Euclidean distance from the 0, 0 coordinate to this point's x and y coordinates.
Returns number magnitude
Judge whether this point is equal to another point, returning true or false.
-
other
Point the other point
Returns boolean whether the points are equal
Calculate the distance from this point to another point
-
p
Point the other point
Returns number distance
Calculate the distance from this point to another point, without the square root step. Useful if you're comparing relative distances.
-
p
Point the other point
Returns number distance
Get the angle from the 0, 0 coordinate to this point, in radians coordinates.
Returns number angle
Get the angle from this point to another point, in radians
-
b
Point the other point
Returns number angle
Get the angle between this point and another point, in radians
-
b
Point the other point
Returns number angle
Find the angle of the two vectors, solving the formula for the cross product a x b = |a||b|sin(θ) for θ.
Returns number the angle in radians
Construct a point from an array if necessary, otherwise if the input is already a Point, or an unknown type, return it unchanged
// this
var point = Point.convert([0, 1]);
// is equivalent to
var point = new Point(0, 1);
Returns Point constructed point, or passed-through value.