Collection of algorithms for coordinates computation in various layouts with no assumption on actual items positioning mechanism.
- Grid - defined by width or height
- Table - defined by number of columns or rows
- List - table with one column
- Radial (circular) - defined by radius
- Force - defined by distance between items
- Set min / max for layout controls
- Masonry option (for each layout)
- consider individual item size during placement
- Presets http://www.dubberly.com/concept-maps/3x4grid.html
- Random
- ? Timeline (based on list)