[!NOTE] This is one of 199 standalone projects, maintained as part of the @thi.ng/umbrella monorepo and anti-framework.
🚀 Please help me to work full-time on these projects by sponsoring me on GitHub. Thank you! ❤️
Extensible 2D/3D scene graph with @thi.ng/hiccup-canvas support.
ALPHA - bleeding edge / work-in-progress
Search or submit any issues for this package
- @thi.ng/hdom-canvas - @thi.ng/hdom component wrapper for declarative canvas scenegraphs
- @thi.ng/hiccup - HTML/SVG/XML serialization of nested data structures, iterables & closures
- @thi.ng/hiccup-canvas - Hiccup shape tree renderer for vanilla Canvas 2D contexts
- @thi.ng/hiccup-svg - SVG element functions for @thi.ng/hiccup & related tooling
- @thi.ng/rdom-canvas - @thi.ng/rdom component wrapper for @thi.ng/hiccup-canvas and declarative canvas drawing
yarn add @thi.ng/scenegraph
ESM import:
import * as sg from "@thi.ng/scenegraph";
Browser ESM import:
<script type="module" src="https://esm.run/@thi.ng/scenegraph"></script>
For Node.js REPL:
const sg = await import("@thi.ng/scenegraph");
Package sizes (brotli'd, pre-treeshake): ESM: 975 bytes
Note: @thi.ng/api is in most cases a type-only import (not used at runtime)
Three projects in this repo's /examples directory are using this package:
Screenshot | Description | Live demo | Source |
---|---|---|---|
2D scenegraph & shape picking | Demo | Source | |
2D scenegraph & image map based geometry manipulation | Demo | Source | |
Minimal shader graph developed during livestream #2 | Demo | Source |
TODO
If this project contributes to an academic publication, please cite it as:
@misc{thing-scenegraph,
title = "@thi.ng/scenegraph",
author = "Karsten Schmidt",
note = "https://thi.ng/scenegraph",
year = 2016
}
© 2016 - 2024 Karsten Schmidt // Apache License 2.0