@vprok/debug-reset-webinar
Apex logs reset plugin demo
$ npm install -g @vprok/debug-reset-webinar
$ sfdx COMMAND
running command...
$ sfdx (-v|--version|version)
@vprok/debug-reset-webinar/0.0.0 darwin-x64 node-v10.16.3
$ sfdx --help [COMMAND]
USAGE
$ sfdx COMMAND
...
sfdx debug:reset [-n <string>] [-u <string>] [--apiversion <string>] [--json] [--loglevel trace|debug|info|warn|error|fatal|TRACE|DEBUG|INFO|WARN|ERROR|FATAL]
sfdx hello:org [-n <string>] [-f] [-v <string>] [-u <string>] [--apiversion <string>] [--json] [--loglevel trace|debug|info|warn|error|fatal|TRACE|DEBUG|INFO|WARN|ERROR|FATAL]
sfdx debug:reset [-n <string>] [-u <string>] [--apiversion <string>] [--json] [--loglevel trace|debug|info|warn|error|fatal|TRACE|DEBUG|INFO|WARN|ERROR|FATAL]
Adds/resets current user as the logged entity
USAGE
$ sfdx debug:reset [-n <string>] [-u <string>] [--apiversion <string>] [--json] [--loglevel
trace|debug|info|warn|error|fatal|TRACE|DEBUG|INFO|WARN|ERROR|FATAL]
OPTIONS
-n, --name=name Debug level name to use
-u, --targetusername=targetusername username or alias for the target
org; overrides default target org
--apiversion=apiversion override the api version used for
api requests made by this command
--json format output as json
--loglevel=(trace|debug|info|warn|error|fatal|TRACE|DEBUG|INFO|WARN|ERROR|FATAL) [default: warn] logging level for
this command invocation
EXAMPLES
$ sfdx debug:reset --targetusername myOrg@example.com
$ sfdx debug:reset -n myDebugLevel
See code: lib/commands/debug/reset.js
sfdx hello:org [-n <string>] [-f] [-v <string>] [-u <string>] [--apiversion <string>] [--json] [--loglevel trace|debug|info|warn|error|fatal|TRACE|DEBUG|INFO|WARN|ERROR|FATAL]
print a greeting and your org IDs
USAGE
$ sfdx hello:org [-n <string>] [-f] [-v <string>] [-u <string>] [--apiversion <string>] [--json] [--loglevel
trace|debug|info|warn|error|fatal|TRACE|DEBUG|INFO|WARN|ERROR|FATAL]
OPTIONS
-f, --force example boolean flag
-n, --name=name name to print
-u, --targetusername=targetusername username or alias for the target
org; overrides default target org
-v, --targetdevhubusername=targetdevhubusername username or alias for the dev hub
org; overrides default dev hub org
--apiversion=apiversion override the api version used for
api requests made by this command
--json format output as json
--loglevel=(trace|debug|info|warn|error|fatal|TRACE|DEBUG|INFO|WARN|ERROR|FATAL) [default: warn] logging level for
this command invocation
EXAMPLES
$ sfdx hello:org --targetusername myOrg@example.com --targetdevhubusername devhub@org.com
Hello world! This is org: MyOrg and I will be around until Tue Mar 20 2018!
My hub org id is: 00Dxx000000001234
$ sfdx hello:org --name myname --targetusername myOrg@example.com
Hello myname! This is org: MyOrg and I will be around until Tue Mar 20 2018!
See code: lib/commands/hello/org.js
Debugging your plugin
We recommend using the Visual Studio Code (VS Code) IDE for your plugin development. Included in the .vscode
directory of this plugin is a launch.json
config file, which allows you to attach a debugger to the node process when running your commands.
To debug the hello:org
command:
- Start the inspector
If you linked your plugin to the sfdx cli, call your command with the dev-suspend
switch:
$ sfdx hello:org -u myOrg@example.com --dev-suspend
Alternatively, to call your command using the bin/run
script, set the NODE_OPTIONS
environment variable to --inspect-brk
when starting the debugger:
$ NODE_OPTIONS=--inspect-brk bin/run hello:org -u myOrg@example.com
- Set some breakpoints in your command code
- Click on the Debug icon in the Activity Bar on the side of VS Code to open up the Debug view.
- In the upper left hand corner of VS Code, verify that the "Attach to Remote" launch configuration has been chosen.
- Hit the green play button to the left of the "Attach to Remote" launch configuration window. The debugger should now be suspended on the first line of the program.
- Hit the green play button at the top middle of VS Code (this play button will be to the right of the play button that you clicked in step #5).
Congrats, you are debugging!