This is a fork of https://github.com/mikolalysenko/clean-pslg. Just forked it because I needed support for 3d points.
clean-pslg
Resolves all self intersections, t-junctions, and removes duplicate vertices/edges from a planar straight line graph using iterated snap rounding.
Demo
Click on the following link to try out clean-pslg
in your browser:
Example
This module really only does one thing, which is clean up planar straight line graphs. You invoke it by passing it an array of points and an array of edges like so:
var cleanPSLG = require("clean-pslg");
//Create a planar straight line graph with many degenerate crossings
var points = [
[0.25, 0.5],
[0.75, 0.5],
[0.5, 0.25],
[0.5, 0.75],
[0.25, 0.25],
[0.75, 0.75],
[0.25, 0.75],
[0.75, 0.25],
];
//These are the edges of the graph
//They are defined by pairs of indices of vertices
var edges = [
[0, 1],
[2, 3],
[4, 5],
[6, 7],
];
//Run clean up on the graph
if (cleanPSLG(points, edges)) {
console.log("removed degeneracies from graph");
}
//clean-pslg operates on the graph in place, so after running it the points/edges will be modified
console.log("points = \n", points);
console.log("edges = \n", edges);
Output
The program will output the following text:
removed degeneracies from graph
points =
[ [ 0.25, 0.5 ],
[ 0.75, 0.5 ],
[ 0.5, 0.25 ],
[ 0.5, 0.75 ],
[ 0.25, 0.25 ],
[ 0.75, 0.75 ],
[ 0.25, 0.75 ],
[ 0.75, 0.25 ],
[ 0.5, 0.5 ] ]
edges =
[ [ 8, 0 ],
[ 1, 8 ],
[ 8, 2 ],
[ 3, 8 ],
[ 8, 4 ],
[ 5, 8 ],
[ 8, 6 ],
[ 7, 8 ],
[ 8, 8 ] ]
Visually, this corresponds to the following refinement of a planar graph:
Install
npm i clean-pslg
API
require('clean-pslg')(points, edges[, colors])
Processes an unoriented planar straight line graph defined by points
and edges
in place.
-
points
is an array encoding the vertices of the planar straight line graph as pairs of numbers -
edges
is an array encoding the edges of the planar straight line graph as pairs of indices -
colors
is an optional array of edge colors. If specified, only merge edges if they have the same color. This can be used to implement orientation preservation or handle solid geometry.
The following degeneracies are handled:
- Duplicate points are merged
- Duplicate edges are merged
- T-junctions are split
- Edge crossings are split
The resulting graph meets all invariants required by cdt2d
, so it may be triangulated. Note that this procedure does not preserve orientation.
Returns true
if repairs were necessary, otherwise false
Note This is a destructive procedure, which means that the contents of points
and edges
may change. If you don't want this to happen, you should make a deep copy of points
and edges
before calling clean-pslg
License
(c) 2015 Mikola Lysenko. MIT License