vertx-starter
This is a simple online generator for vert.x projects
The whole SPA is data-driven, build tools can be added to the file metadata/buildtools.json.
Usage from cli
Build the required files with
gulp build-cli
And then run the cli with
npm run cli
If you want a zip output you can use -z
flag
Preset documentation
Look at preset specific documentation for more info:
Data files
buildtools.json
buildtools.json
file is composed of several properties:
-
id
an unique id for the tool -
file
just a placeholder to show on screen (has no side effects) -
fields
a list of properties that will be available to the template engine -
languages
supported languages -
templates
simple templates that apply to all languages -
defaults
default dependencies that are automatically selected for this tool -
executables
list of template elements that should be marked as executable (required for Unix OSes) -
blob
an existing zip file that will be merged into the final zip
fields
A field
can be seen as a variable that can be used later on the code generation.
It allows the following properties:
-
key
unique id -
label
the label for the key -
required
boolean -
prefill
a default value for the key -
type
of the field. Allowed:input
,checkbox
,file
. Default:input
Note on type: file
: In browser files are feed in the engine as string UTF-8 decoded, while on CLI they are paths to the file
languages
A language represents a programming language and has the following properties:
-
id
an unique id (should match thevertx-lang-xxx
) -
templates
an extra list of templates for this language
components.json
Components represent all dependencies you can add to the project. Components can be added to the file components.json
Components have the following properties:
groupId
artifactId
version
-
stack
is the component part of the official stack description
-
core
is a special marker for languages like scala. If true it means that there are no prefixed artifacts
presets.json
Preset projects can be added to the generator. They are listed in the file presets.json.
A preset has the following properties:
-
id
an unique id -
description
a simple description -
dependencies
a list of dependencies to be added by default -
buildtool
the tool that this preset expect to be present -
language
the language this preset requires -
templates
a list of extra templates that are required for this preset (no file name translation will occurr) -
executables
a list of extra executable templates that are required for this preset -
blob
an existing zip file that will be merged into the final zip (will override build tool one)
Templates
The generated project comes from the handlebars templates under templ
for each build tools there should be a folder. In this folder, all files will be handled as handlebars templates.
When dealing with templates that need to live in a specific package name the following rules apply:
- The metadata should refer to the file using the following pattern:
some-dir/{packageName}/File.extension
- The file should be saved excluding any package e.g.:
some-dir/File.extension
Important to note that extra packages after the {packageName}
are allowed e.g.: some-dir/{packageName}/impl/File.extension
.
Build process
There is no build process except if templates are added/modified. In this case, handlebars needs to precompile the templates.
This can be done using NPM
, start by installing the required dependencies:
npm install
And then compile the templates:
npm run build
Release
Increase the version in package.json
will generate a new sw.js
cache version and invalidate the old one.