ngx-image-compress
Angular utility for compressing images to a satisfying size, that you can choose
Import
npm i ngx-image-compress
- For visualizing code examples: https://stackblitz.com/edit/ngx-image-compress
- For performance tests, in particular on your mobile, please do not use stackbliz, put this production-ready application: https://image-library.app
- Any Angular version > 9 supporting Ivy is compatible. (Library transpiled with Ivy in partial mode, as it's now mandatory to process in Angular 13)
- For Angular version < 9 can try this once-for-all compiled library using legacy View Engine: https://www.npmjs.com/package/ngx-image-compress-legacy
Angular 13+ differ as there is no need to import the service in your module. You can inject the service in the constructor of your component directly.
For any angular version before 13, you should first import the service in your module, like this:
import {NgxImageCompressService} from "ngx-image-compress";
@NgModule({
declarations: [AppComponent],
imports: [BrowserModule],
providers: [NgxImageCompressService],
bootstrap: [AppComponent],
})
export class AppModule {
}
Usage
Here how to use the service in your component.
Using upload and compress function, independently
This option is giving control over the compression process.
compressFile() signature is detailed here
import {Component} from "@angular/core";
import {NgxImageCompressService} from "ngx-image-compress";
@Component({
selector: "app-root",
template: `
<button (click)="compressFile()">Upload and compress Image</button>
<img [src]="imgResultBeforeCompression" *ngIf="imgResultBeforeCompression" />
<img [src]="imgResultAfterCompression" *ngIf="imgResultAfterCompression" />
`,
})
export class AppComponent {
constructor(private imageCompress: NgxImageCompressService) {
}
imgResultBeforeCompression: string = "";
imgResultAfterCompression: string = "";
compressFile() {
this.imageCompress.uploadFile().then(
({image, orientation}) => {
this.imgResultBeforeCompression = image;
console.log("Size in bytes of the uploaded image was:", this.imageCompress.byteCount(image));
this.imageCompress
.compressFile(image, orientation, 50, 50) // 50% ratio, 50% quality
.then(
(compressedImage) => {
this.imgResultAfterCompression = compressedImage;
console.log("Size in bytes after compression is now:", this.imageCompress.byteCount(compressedImage));
}
);
}
);
}
}
Performing a single upload, and compressing automatically to a given max size
Quicker and effortless method.
Getting directly an image at a maximum of "X" MegaBytes, using a built-in algorithm:
import {Component} from "@angular/core";
import {NgxImageCompressService} from "ngx-image-compress";
@Component({
selector: "app-root",
template: `
<button (click)="compressFile()">Upload and compress Image</button>
<img [src]="imgResult" *ngIf="imgResult" />
`,
})
export class AppComponent {
constructor(private imageCompress: NgxImageCompressService) {
}
imgResult: string = "";
compressFile() {
const MAX_MEGABYTE = 2;
this.imageCompress
.uploadAndGetImageWithMaxSize(MAX_MEGABYTE) // this function can provide debug information using (MAX_MEGABYTE,true) parameters
.then(
(result: string) => {
this.imgResult = result;
},
(result: string) => {
console.error('The compression algorithm didn\'t succed! The best size we can do is', this.imageCompress.byteCount(result), 'bytes')
this.imgResult = result;
});
}
}
Multiple files support
For uploading multiple files, instead of using
this.imageCompress.uploadFile()
.then((singleFile: { image: string, fileName:string, orientation: number }) => //...
You can use
this.imageCompress.uploadMultipleFiles()
.then((arrayOfFiles: { image: string, fileName:string, orientation: number }[]) => //...
Behavior if no files have been selected
With uploadFile()
and uploadMultipleFiles()
, nothing will happen when the user is selecting nothing, close the file selection, and cancel the upload.
If you want the upload promise to reject in such case, please use:
uploadFileOrReject()
or uploadMultipleFilesOrReject()
instead.
compressFile() signature
The signature of compressFile() is:
compressFile(image, orientation, ratio, quality, maxWidth, maxHeight)
Parameter | Type | Description |
---|---|---|
image | string | DataUrl (string) representing the image |
orientation | number | EXIF Orientation value using the DOC_ORIENTATION enum value |
ratio | number | Maximum scale factor as a percentage (optional, default: 50) 1 |
quality | number | JPEG quality factor as a percentage (optional, default: 50) 2 |
maxWidth | number | Maximum width in pixels if you need to resize (optional, default: 0 - no resize) |
maxHeight | number | Maximum height in pixels if you need to resize (optional, default: 0 - no resize) |
[1] Ratio: "50" will decrease the resolution of each dimension by 2, i.e.: image of 2000 X 1500 pixels will become 1000 X 750 pixels, while the whole resolution will be reduced by 4.
[2] Quality: For more info about this parameter, read this guide
How it works under the hood?
We will use Renderer2, and transform the image using HTML canvas encrustation. In fact you can use the static version in the library and import renderer by yourself, or remplace it with another DOM abstraction, using RendererFactory2.
There are mainly two advantage for using Renderer2 abstraction over direct DOM manipulation (by using ElementRef
or window.document
directly).
- Angular keeps the component and the view in sync using templates, data binding, and change detection. All of them are bypassed when we update the DOM Directly.
- DOM Manipulation works only in a browser. In the future we will not be able to use other platforms like web worker, in-server (for Server-Side Rendering), in a mobile or a desktop application, etc... where there is no browser.
- The DOM APIs do not sanitize the data. Hence, it is possible to inject a script, thereby, opening our app to XSS injection attacks.
That's being said, please note that because of some iOS limitations/bugs when using Renderer2, we still are using window.document
API, for the upload part only (not the canvas itself).
Change log
2022/05/24
- Every angular version from 9+ are now supported.
- No need to update the library after each angular release, by using now semantic versionning.
- Every version before 9 are dropped because angular 13 only compile library ivy-compatible.
- Anyway, if you really need to use this library in you old angular app we created here a npm transpiled version in compatibily mode with View Engine: https://www.npmjs.com/package/ngx-image-compress-legacy
2022/05/10
- Adding new API to reject promise if the user close the upload windows and no files are selected (
uploadFileOrReject
anduploadMultipleFileOrReject
)
New functions avoid any breaking change in existing code, no changes are necessary, you can still useuploadFile
oruploadMultiple
. With these, the promise stays silent when the user cancel the upload selection. - Adding the file name in the upload result
2022/02/22
- Fix Exif rotation for new version of Chrome 79+
- Native upload for Safari browser
2022/01/19
- Implementing a built-in algorithm, looping several times, to reach a desired max size in Megabytes
- Readme updates and docs in method signature directly
2022/01/04
- Readme update
- CI/CD with github action
2021/12/21
- Update to Angular 13
- Upload multiple file at once
- Add support for resizing image size (compressFile() is now accepting maxWidth and maxHeight paramaters)
- Cleanup types
- Invalid image rejection
- General refactoring
2021/11/14
- Added support for max size
2020/11/18
- Update to Angular 11
- Fix upload for iOS
- Expose getOrientation api publically
2019/07/01
- Update to Angular 8 (angular 7 is enough)
- Fix DOC_ORIENTATION import (not a required import)
2019/01/09
- Since Angular 6 include its own packaging system, I no longer need my webpack config to build it.
- Everything is working in angular 7 without complaint now (test app is on github)
2018/10/04
- Adding Live example.
- Everything is now working and tested but I will make some arrangement to the code in
index.ts
before submitting it again tonpm
, in order to make it more handy.
2017/12/06
- Upload to Github
- Need some fixes and tests to be use as a static library