frida-il2cpp-bridge
Frida module to dump, manipulate and hijack any IL2CPP application at runtime with a high level
of abstraction, without needing the global-metadata.dat
file.
import { Il2Cpp } from "frida-il2cpp-bridge";
async function main() {
await Il2Cpp.initialize();
const TestAssembly = Il2Cpp.domain.assemblies["Test.Assembly"].image;
TestAssembly.classes.TestClass.methods.testMethod.intercept({
onLeave(returnValue) {
const testObject = returnValue.value as Il2Cpp.Object;
testObject.fields.testField.value = 100;
testObject.methods.newTestMethod.invoke(false, Il2Cpp.String.from("testString"));
}
});
TestAssembly.classes.NewTestClass.trace();
}
main().catch(error => console.log(error.stack));
Version support
It should support Unity versions from 5.3.0
to 2021.1.0
. I couldn't test them
all, please file a bug in case something doesn't work as expected. Thanks to Il2CppInspector
for providing the headers.
Platform support
- [x] Linux (not tested)
- [x] Android
- [x] Windows (not tested)
- [ ] iOS (missing test device)
Project setup
Please take a look at the example
folder.
You can download it here.
Add to an existing project
npm install --save-dev frida-il2cpp-bridge
You may need to include "moduleResolution": "node"
in your tsconfig.json
.
Snippets
Initialization
Dump
Print all the strings on the heap
Find every instance of a certain class
Class tracing
Method tracing
Method replacement
Method interception
Initialization
import { Il2Cpp } from "frida-il2cpp-bridge";
async function main() {
await Il2Cpp.initialize();
// Uncomment for REPL access
// (global as any).Il2Cpp = Il2Cpp;
}
main().catch(error => console.log(error.stack));
Dump
Make sure the target has write permissions to the destination.
Il2Cpp.dump("/full/path/to/file.cs");
If you don't provide a path, it will be automatically detected. For instance, this will be
/storage/emulated/0/Android/data/com.example.application/files/com.example.application_1.2.3.cs
on Android.
Il2Cpp.dump();
This will produce something like:
// mscorlib.dll
class <Module>
{
}
// mscorlib.dll
class Locale : System.Object
{
static System.String GetText(System.String msg); // 0x01fbb020
static System.String GetText(System.String fmt, System.Object[] args); // 0x01803a38
}
Find instances
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const TypeClass = corlib.classes["System.Type"];
Il2Cpp.choose(TypeClass).forEach(instance => {
// Do whatever you want
assert(instance.class.type.name == "System.Type");
});
Alternatively
const TypeArrayClass = corlib.classes["System.Type"].arrayClass;
Il2Cpp.choose2<Il2Cpp.Array<Il2Cpp.Object>>(TypeArrayClass).forEach(instance => {
// Do whatever you want 2
assert(instance.class.type.name == "System.Type[]");
});
Print all strings
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const StringClass = corlib.classes["System.String"];
Il2Cpp.choose<Il2Cpp.String>(StringClass).forEach(str => {
console.log(str.handle, str.content);
});
Class tracing
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const StringClass = corlib.classes["System.String"];
StringClass.trace();
It will log something like:
[il2cpp] 0x015ed550 get_Chars
[il2cpp] 0x005602f0 FastAllocateString
[il2cpp] 0x00ab497c wstrcpy
[il2cpp] 0x01a62bc0 IsNullOrEmpty
[il2cpp] 0x015ed550 get_Chars
[il2cpp] 0x015ed550 get_Chars
Method tracing
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const IsNullOrEmpty = corlib.classes["System.String"].methods.IsNullOrEmpty;
IsNullOrEmpty.trace();
It will log something like:
[il2cpp] 0x01a62bc0 IsNullOrEmpty
[il2cpp] 0x01a62bc0 IsNullOrEmpty
[il2cpp] 0x01a62bc0 IsNullOrEmptt
Method replacement
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const IsNullOrEmpty = corlib.classes["System.String"].methods.IsNullOrEmpty;
IsNullOrEmpty.implementation = (instance, parameters) => {
parameters.value.value = Il2Cpp.String.from("Hello!");
return false;
};
Later on, to revert the replacement
IsNullOrEmpty.implementation = null;
Method interception
You can replace any of the parameters and the return value by reassigning them.
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const StringClass = corlib.classes["System.String"];
StringClass.methods.IsNullOrEmpty.intercept({
onEnter(instance, parameters) {
console.log(parameters.value.value);
},
onLeave(returnValue) {
returnValue.value = !(returnValue.value as boolean);
}
});
API
Il2Cpp.Array
Il2Cpp.Assembly
Il2Cpp.Class
Il2Cpp.Domain
Il2Cpp.Field
Il2Cpp.Image
Il2Cpp.Method
Il2Cpp.Object
Il2Cpp.Parameter
Il2Cpp.String
Il2Cpp.Type
Il2Cpp.ValueType
Il2Cpp.Array
It's not possible to add or remove an array element at the moment.
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const StringClass = corlib.classes["System.String"];
const arr = Il2Cpp.Array.from<Il2Cpp.String>(StringClass, [
Il2Cpp.String.from("One"), Il2Cpp.String.from("Two"), Il2Cpp.String.from("Three")
]);
assert(arr.elementSize == StringClass.arrayElementSize);
assert(arr.length == 3);
assert(arr.object.class.type.name == "System.String[]");
assert(arr.elementType.name == "System.String");
assert(Array.from(arr).join(",") == "One,Two,Three");
assert(arr.get(0).content == "One");
arr.set(0, Il2Cpp.String.from("Replaced"));
assert(arr.get(0).content == "Replaced");
Il2Cpp.Assembly
const corlib = Il2Cpp.domain.assemblies.mscorlib;
assert(corlib.name == "mscorlib");
Il2Cpp.Class
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const BooleanClass = corlib.classes["System.Boolean"];
const Int32Class = corlib.classes["System.Int32"];
const Int64Class = corlib.classes["System.Int64"];
const ObjectClass = corlib.classes["System.Object"];
const DayOfWeekClass = mscorlib.classes["System.DayOfWeek"];
const MathClass = mscorlib.classes["System.Math"];
const IFormattableClass = mscorlib.classes["System.IFormattable"];
const ExecutionContextClass = mscorlib.classes["System.Threading.ExecutionContext"];
const ExecutionContextFlagsClass = mscorlib.classes["System.Threading.ExecutionContext.Flags"];
assert(BooleanClass.arrayClass.name == "Boolean[]");
assert(Int32Class.arrayElementSize == 4);
assert(Int64Class.arrayElementSize == 8);
assert(ObjectClass.arrayElementSize == Process.pointerSize);
assert(BooleanClass.arrayClass.elementClass.name == "Boolean");
assert(ExecutionContextFlagsClass.declaringClass!.handle.equals(ExecutionContextClass.handle));
assert(Int32Class.hasStaticConstructor == ".cctor" in Int32Class.methods);
assert(Int32Class.image.name == "mscorlib.dll");
assert(DayOfWeekClass.isEnum);
assert(!ObjectClass.isEnum);
assert(IFormattableClass.isInterface);
assert(!ObjectClass.isInterface);
if (!MathClass.isStaticConstructorFinished) {
MathClass.ensureInitialized();
assert(MathClass.isStaticConstructorFinished);
}
assert(Int32Class.isStruct);
assert(!ObjectClass.isStruct);
assert(BooleanClass.name == "Boolean");
assert(BooleanClass.namespace == "System");
assert(BooleanClass.parent!.type.name == "System.ValueType");
assert(ObjectClass.parent == null);
assert(BooleanClass.type.name == "System.Boolean");
Il2Cpp.Domain
assert(Il2Cpp.domain.name == "IL2CPP Root Domain");
Il2Cpp.Field
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const coreModule = Il2Cpp.domain.assemblies["UnityEngine.CoreModule"].image;
const BooleanClass = corlib.classes["System.Boolean"];
const MathClass = corlib.classes["System.Math"];
const ThreadClass = corlib.classes["System.Threading.Thread"];
const Vector2Class = coreModule.classes["UnityEngine.Vector2"];
assert(MathClass.fields.PI.class.handle.equals(MathClass.handle));
assert(Vector2Class.fields.x.isInstance);
assert(!Vector2Class.fields.oneVector.isInstance);
assert(MathClass.fields.PI.isLiteral);
assert(ThreadClass.fields.current_thread.isThreadStatic);
assert(!ThreadClass.fields.m_Delegate.isThreadStatic);
assert(BooleanClass.fields.TrueLiteral.name == "TrueLiteral");
assert(MathClass.fields.PI.type.name == "System.Double");
const vec = Vector2Class.fields.oneVector.value as _Il2CppValueType;
assert(vec.fields.x.value == 1);
assert(vec.fields.y.value == 1);
vec.fields.x.value = 42;
assert(vec.fields.x.value == 42);
Il2Cpp.Image
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
assert(corlib.name == "mscorlib.dll");
Il2Cpp.Method
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const BooleanClass = corlib.classes["System.Boolean"];
const ArrayClass = corlib.classes["System.Array"];
const MathClass = corlib.classes["System.Math"];
assert(MathClass.methods.Sqrt.class.handle.equals(MathClass.handle));
assert(ArrayClass.methods.Empty.isGeneric);
assert(BooleanClass.methods.ToString.isInstance);
assert(!BooleanClass.methods.Parse.isInstance);
assert(MathClass.methods.Sqrt.name == "Sqrt");
assert(MathClass.methods[".cctor"].parameterCount == 0);
assert(MathClass.methods.Abs.parameterCount == 1);
assert(MathClass.methods.Max.parameterCount == 2);
assert(BooleanClass.methods.Parse.invoke<boolean>(_Il2CppString.from("true")));
MathClass.methods.Max.implementation = (_instance, parameters) => {
const val1 = parameters.val1.value as number;
const val2 = parameters.val2.value as number;
return val1 > val2 ? val2 : val1;
};
assert(MathClass.methods.Max.invoke<number>(1, 2) == 1);
MathClass.methods.Max.implementation = null;
assert(MathClass.methods.Max.invoke<number>(1, 2) == 2);
MathClass.methods.Max.intercept({
onEnter(_instance, parameters) {
parameters.val1.value = 10;
}
});
assert(MathClass.methods.Max.invoke<number>(1, 2) == 10);
Il2Cpp.Object
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const coreModule = Il2Cpp.domain.assemblies["UnityEngine.CoreModule"].image;
const OrdinalComparerClass = corlib.classes["System.OrdinalComparer"];
const Vector2Class = coreModule.classes["UnityEngine.Vector2"];
const ordinalComparer = Il2Cpp.Object.from(OrdinalComparerClass);
assert(ordinalComparer.class.name == "OrdinalComparer");
assert(ordinalComparer.base.class.name == "StringComparer");
const vec = Il2Cpp.Object.from(Vector2Class);
vec.methods[".ctor"].invoke(36, 4);
const vecUnboxed = vec.unbox();
assert(vec.fields.x.value == vecUnboxed.fields.x.value);
assert(vec.fields.y.value == vecUnboxed.fields.y.value);
const vecBoxed = vecUnboxed.box();
assert(vecBoxed.fields.x.value == vecUnboxed.fields.x.value);
assert(vecBoxed.fields.y.value == vecUnboxed.fields.y.value);
assert(!vecBoxed.handle.equals(vec.handle));
Il2Cpp.Parameter
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const dParameter = corlib.classes["System.Math"].methods.Sqrt.parameters.d;
assert(dParameter.name == "d");
assert(dParameter.position == 0);
assert(dParameter.type.name == "System.Double");
Il2Cpp.String
const str = Il2Cpp.String.from("Hello!");
assert(str.content == "Hello!");
str.content = "Bye";
assert(str.content == "Bye");
assert(str.length == 3);
assert(str.content?.length == 3);
assert(str.object.class.type.name == "System.String");
assert(str.object.class.type.typeEnum == Il2Cpp.TypeEnum.STRING);
Il2Cpp.Type
const corlib = Il2Cpp.domain.assemblies.mscorlib.image;
const Int32Class = corlib.classes["System.Int32"];
const StringClass = corlib.classes["System.String"];
const ObjectClass = corlib.classes["System.Object"];
assert(StringClass.type.class.handle.equals(StringClass.handle));
const array = Il2Cpp.Array.from<number>(Int32Class, [0, 1, 2, 3, 4]);
assert(array.object.class.type.name == "System.Int32[]");
assert(array.object.class.type.dataType?.name == "System.Int32");
assert(StringClass.type.name == "System.String");
assert(Int32Class.type.typeEnum == Il2Cpp.TypeEnum.I4);
assert(ObjectClass.type.typeEnum == Il2Cpp.TypeEnum.OBJECT);
Il2Cpp.ValueType
const coreModule = Il2Cpp.domain.assemblies["UnityEngine.CoreModule"].image;
const Vector2Class = coreModule.classes["UnityEngine.Vector2"];
const vec = Vector2Class.fields.positiveInfinityVector.value as Il2Cpp.ValueType;
assert(vec.class.type.name == "UnityEngine.Vector2");
assert(vec.fields.x.value == Infinity);
assert(vec.fields.y.value == Infinity);