grunt-watcher

1.0.0 • Public • Published

grunt-watcher v1.0.0 Build Status

Run predefined tasks whenever watched file patterns are added, changed or deleted using chokidar.

Getting Started

This plugin requires Grunt ~0.4.0

If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:

npm install grunt-watcher --save-dev

Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:

grunt.loadNpmTasks('grunt-watcher');

Watcher task

Run this task with the grunt watcher command.

Settings

There are a number of options available. Please review the minimatch options here. As well as some additional options as follows:

files

Type: String|Array

This defines what file patterns this task will watch. Can be a string or an array of files and/or minimatch patterns.

tasks

Type: String|Array

This defines which tasks to run when a watched file event occurs.

options.spawn

Type: Boolean Default: true

Whether to spawn task runs in a child process. Setting this option to false speeds up the reaction time of the watch (usually 500ms faster for most) and allows subsequent task runs to share the same context. Not spawning task runs can make the watch more prone to failing so please use as needed.

Example:

watcher: {
  scripts: {
    files: ['**/*.js'],
    tasks: ['jshint'],
    options: {
      spawn: false,
    },
  },
},

For backwards compatibility the option nospawn is still available and will do the opposite of spawn.

options.interrupt

Type: Boolean Default: false

As files are modified this watch task will spawn tasks in child processes. The default behavior will only spawn a new child process per target when the previous process has finished. Set the interrupt option to true to terminate the previous process and spawn a new one upon later changes.

Example:

watcher: {
  scripts: {
    files: '**/*.js',
    tasks: ['jshint'],
    options: {
      interrupt: true,
    },
  },
},

options.debounceDelay

Type: Integer Default: 500

How long to wait before emitting events in succession for the same filepath and status. For example if your Gruntfile.js file was changed, a changed event will only fire again after the given milliseconds.

Example:

watcher: {
  scripts: {
    files: '**/*.js',
    tasks: ['jshint'],
    options: {
      debounceDelay: 250,
    },
  },
},

options.interval

Type: Integer Default: 100

The interval is passed to fs.watchFile. Since interval is only used by fs.watchFile and this watcher also uses fs.watch; it is recommended to ignore this option. Default is 100ms.

options.event

Type: String|Array Default: 'all'

Specify the type of watch events that triggers the specified task. This option can be one or many of: 'all', 'change', 'add', 'addDir', 'unlink' and 'unlinkDir'.

Example:

watcher: {
  scripts: {
    files: '**/*.js',
    tasks: ['generateFileManifest'],
    options: {
      event: ['add', 'unlink'],
    },
  },
},

options.reload

Type: Boolean Default: false

By default, if Gruntfile.js is being watched, then changes to it will trigger the chokidar task to restart, and reload the Gruntfile.js changes. When reload is set to true, changes to any of the watched files will trigger the chokidar task to restart. This is especially useful if your Gruntfile.js is dependent on other files.

watcher: {
  configFiles: {
    files: [ 'Gruntfile.js', 'config/*.js' ],
    options: {
      reload: true
    }
  }
}

options.forever

Type: Boolean Default: true

This is only a task level option and cannot be configured per target. By default the watch task will duck punch grunt.fatal and grunt.warn to try and prevent them from exiting the watch process. If you don't want grunt.fatal and grunt.warn to be overridden set the forever option to false.

options.dateFormat

Type: Function

This is only a task level option and cannot be configured per target. By default when the watch has finished running tasks it will display the message Completed in 1.301s at Thu Jul 18 2013 14:58:21 GMT-0700 (PDT) - Waiting.... You can override this message by supplying your own function:

watcher: {
  options: {
    dateFormat: function(time) {
      grunt.log.writeln('The watch finished in ' + time + 'ms at' + (new Date()).toString());
      grunt.log.writeln('Waiting for more changes...');
    },
  },
  scripts: {
    files: '**/*.js',
    tasks: 'jshint',
  },
},

options.atBegin

Type: Boolean Default: false

This option will trigger the run of each specified task at startup of the watcher.

options.livereload

Type: Boolean|Number|Object Default: false

Set to true or set livereload: 1337 to a port number to enable live reloading. Default and recommended port is 35729.

If enabled a live reload server will be started with the chokidar task per target. Then after the indicated tasks have run, the live reload server will be triggered with the modified files.

Example:

watcher: {
  css: {
    files: '**/*.sass',
    tasks: ['sass'],
    options: {
      livereload: true,
    },
  },
},

It's possible to get livereload working over https connections. To do this, pass an object to livereload with a key and cert paths specified.

Example:

watcher: {
  css: {
    files: '**/*.sass',
    tasks: ['sass'],
    options: {
      livereload: {
        port: 9000,
        key: grunt.file.read('path/to/ssl.key'),
        cert: grunt.file.read('path/to/ssl.crt')
        // you can pass in any other options you'd like to the https server, as listed here: http://nodejs.org/api/tls.html#tls_tls_createserver_options_secureconnectionlistener
      }
    },
  },
},

options.cwd

Type: String|Object Default: process.cwd()

Ability to set the current working directory. Defaults to process.cwd(). Can either be a string to set the cwd to match files and spawn tasks. Or an object to set each independently. Such as options: { cwd: { files: 'match/files/from/here', spawn: 'but/spawn/files/from/here' } }.

options.livereloadOnError

Type: Boolean Default: true

Option to prevent the livereload if the executed tasks encountered an error. If set to false, the livereload will only be triggered if all tasks completed successfully.

Examples

// Simple config to run jshint any time a file is added, changed or deleted
grunt.initConfig({
  watcher: {
    files: ['**/*'],
    tasks: ['jshint'],
  },
});
// Advanced config. Run specific tasks when specific files are added, changed or deleted.
grunt.initConfig({
  watcher: {
    gruntfile: {
      files: 'Gruntfile.js',
      tasks: ['jshint:gruntfile'],
    },
    src: {
      files: ['lib/*.js', 'css/**/*.scss', '!lib/dontwatch.js'],
      tasks: ['default'],
    },
    test: {
      files: '<%= jshint.test.src %>',
      tasks: ['jshint:test', 'qunit'],
    },
  },
});

Using the chokidar event

This task will emit a chokidar event when watched files are modified. This is useful if you would like a simple notification when files are edited or if you're using this task in tandem with another task. Here is a simple example using the chokidar event:

grunt.initConfig({
  watcher: {
    scripts: {
      files: ['lib/*.js'],
    },
  },
});
grunt.event.on('chokidar', function(action, filepath, target) {
  grunt.log.writeln(target + '' + filepath + ' has ' + action);
});

The chokidar event is not intended for replacing the standard Grunt API for configuring and running tasks. If you're trying to run tasks from within the chokidar event you're more than likely doing it wrong. Please read configuring tasks.

Compiling Files As Needed

A very common request is to only compile files as needed. Here is an example that will only lint changed files with the jshint task:

grunt.initConfig({
  watcher: {
    scripts: {
      files: ['lib/*.js'],
      tasks: ['jshint'],
      options: {
        spawn: false,
      },
    },
  },
  jshint: {
    all: {
      src: ['lib/*.js'],
    },
  },
});
 
// on watch events configure jshint:all to only run on changed file
grunt.event.on('chokidar', function(action, filepath) {
  grunt.config('jshint.all.src', filepath);
});

If you need to dynamically modify your config, the spawn option must be disabled to keep the watch running under the same context.

If you save multiple files simultaneously you may opt for a more robust method:

var changedFiles = Object.create(null);
var onChange = grunt.util._.debounce(function() {
  grunt.config('jshint.all.src', Object.keys(changedFiles));
  changedFiles = Object.create(null);
}, 200);
grunt.event.on('chokidar', function(action, filepath) {
  changedFiles[filepath] = action;
  onChange();
});

Live Reloading

Live reloading is built into the chokidar task. Set the option livereload to true to enable on the default port 35729 or set to a custom port: livereload: 1337.

The simplest way to add live reloading to all your chokidar targets is by setting livereload to true at the task level. This will run a single live reload server and trigger the live reload for all your chokidar targets:

grunt.initConfig({
  watcher: {
    options: {
      livereload: true,
    },
    css: {
      files: ['public/scss/*.scss'],
      tasks: ['compass'],
    },
  },
});

You can also configure live reload for individual chokidar targets or run multiple live reload servers. Just be sure if you're starting multiple servers they operate on different ports:

grunt.initConfig({
  watcher: {
    css: {
      files: ['public/scss/*.scss'],
      tasks: ['compass'],
      options: {
        // Start a live reload server on the default port 35729
        livereload: true,
      },
    },
    another: {
      files: ['lib/*.js'],
      tasks: ['anothertask'],
      options: {
        // Start another live reload server on port 1337
        livereload: 1337,
      },
    },
    dont: {
      files: ['other/stuff/*'],
      tasks: ['dostuff'],
    },
  },
});
Enabling Live Reload in Your HTML

Once you've started a live reload server you'll be able to access the live reload script. To enable live reload on your page, add a script tag before your closing </body> tag pointing to the livereload.js script:

<script src="//localhost:35729/livereload.js"></script>

Feel free to add this script to your template situation and toggle with some sort of dev flag.

Using Live Reload with the Browser Extension

Instead of adding a script tag to your page, you can live reload your page by installing a browser extension. Please visit how do I install and use the browser extensions for help installing an extension for your browser.

Once installed please use the default live reload port 35729 and the browser extension will automatically reload your page without needing the <script> tag.

Using Connect Middleware

Since live reloading is used when developing, you may want to disable building for production (and are not using the browser extension). One method is to use Connect middleware to inject the script tag into your page. Try the connect-livereload middleware for injecting the live reload script into your page.

Rolling Your Own Live Reload

Live reloading is made easy by the library tiny-lr. It is encouraged to read the documentation for tiny-lr. If you would like to trigger the live reload server yourself, simply POST files to the URL: http://localhost:35729/changed. Or if you rather roll your own live reload implementation use the following example:

// Create a live reload server instance
var lrserver = require('tiny-lr')();
 
// Listen on port 35729
lrserver.listen(35729, function(err) { console.log('LR Server Started'); });
 
// Then later trigger files or POST to localhost:35729/changed
lrserver.changed({body:{files:['public/css/changed.css']}});
Live Reload with Preprocessors

Any time a watched file is edited with the livereload option enabled, the file will be sent to the live reload server. Some edited files you may desire to have sent to the live reload server, such as when preprocessing (sass, less, coffeescript, etc). As any file not recognized will reload the entire page as opposed to just the css or javascript.

The solution is to point a livereload chokidar target to your destination files:

grunt.initConfig({
  sass: {
    dev: {
      src: ['src/sass/*.sass'],
      dest: 'dest/css/index.css',
    },
  },
  watcher: {
    sass: {
      // We watch and compile sass files as normal but don't live reload here
      files: ['src/sass/*.sass'],
      tasks: ['sass'],
    },
    livereload: {
      // Here we watch the files the sass task will compile to
      // These files are sent to the live reload server after sass compiles to them
      options: { livereload: true },
      files: ['dest/**/*'],
    },
  },
});

FAQs

How do I fix the error EMFILE: Too many opened files.?

This is because of your system's max opened file limit. For OSX the default is very low (256). Temporarily increase your limit with ulimit -n 10480, the number being the new max limit.

In some versions of OSX the above solution doesn't work. In that case try launchctl limit maxfiles 10480 10480 and restart your terminal. See here.

Why is the watch devouring all my memory/cpu?

Likely because of an enthusiastic pattern trying to watch thousands of files. Such as '**/*.js' but forgetting to exclude the node_modules folder with '!**/node_modules/**'. Try grouping your files within a subfolder or be more explicit with your file matching pattern.

Another reason if you're watching a large number of files could be the low default interval. Try increasing with options: { interval: 5007 }. Please see issues #35 and #145 for more information.

Why spawn as child processes as a default?

The goal of this chokidar task is as files are changed, run tasks as if they were triggered by the user themself. Each time a user runs grunt a process is spawned and tasks are ran in succession. In an effort to keep the experience consistent and continually produce expected results, this chokidar task spawns tasks as child processes by default.

Sandboxing task runs also allows this chokiar task to run more stable over long periods of time. As well as more efficiently with more complex tasks and file structures.

Spawning does cause a performance hit (usually 500ms for most environments). It also cripples tasks that rely on the watch task to share the context with each subsequent run (i.e., reload tasks). If you would like a faster watch task or need to share the context please set the spawn option to false. Just be aware that with this option enabled, the watch task is more prone to failure.

Release History

  • 2017-05-03 v1.0.0 Fork, rename and update dependencies

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Install

npm i grunt-watcher

Weekly Downloads

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Version

1.0.0

License

MIT

Last publish

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  • array07