Output image data to a destination: file, canvas, console, stdout, ImageData etc.
Usage
var output = // create chess pattern png from raw pixels data
API
output(source, destination?, shape|options?)
Output pixel data source
to a destination
based on options
. Undefined destination displays image to console/stdout. The operation is done in sync fashion. destination
and options
may come in the opposite order for conveniency.
source
Shoud be an actual image data container, one of:
- Canvas, Context2D, WebGLContext
- ImageData or Object
{data: Uint8Array, width, height}
- DataURL or base64 string
- Image, Video, ImageBitmap with resolved data
- Array, Array of Arrays, Uint8Array, FloatArray with raw pixels
- ArrayBuffer, Buffer
- Ndarray
Handy for that purpose is image-pixels
:
var pixels =
destination
Can be any image output destination:
Type | Meaning |
---|---|
String | File to create or path, in node. If includes extension, mimeType is detected from it. |
Canvas2D, Context2D | Render pixel data into a canvas. Canvas is resized to fit the image data. To avoid resizing, use options.clip property. |
document , Element |
Create a canvas with diff data in document or element. |
console |
Display image to console in browser or to terminal in node. |
Array / FloatArray | Write pixel data normalized to [0..1] range to a float-enabled array. |
UintArray | Put pixel data to any unsigned int array. |
Buffer / ArrayBuffer | Put pixel data into a buffer, possibly encoded into target format by options.type . |
Ndarray | Write pixel data into an ndarray. |
ImageData | Put data into ImageData instance, browser only. |
Object | Create data , width and height properties on an object. |
Function | Call a function with ImageData as argument. |
Stream | Send data to stream, eg. process.stdout . |
WebStream | TODO. Send data to stream, eg. process.stdout . |
options
Property | Meaning |
---|---|
type / mime |
Encode into target type, by default detected from file extension. By default image/png . |
quality |
Defines encoding quality, 0..1, optional. By default 1. |
...rest |
Rest of options is passed to encoder. |
<!-- clip |
Defile clipping area rectangle from the initial data to save. --> |
Customize color palette in terminal
You can choose color palette with flags or environment variable FORCE_COLOR=0123
node ./script.js --no-color
node ./script.js --color
node ./script.js --color=256
node ./script.js --color=16m
Related
- image-equal − compare if two images are equal.
- image-pixels − load image data from any source.
- image-encode − encode image data into one of the target formats.
Similar
- save-pixels − output ndarray with image pixels to a file.
- terminal-image − print image to a terminal.
License
© 2018 Dmitry Yv. MIT License.