int4js-light
A highly optimised, light-weight JS utility for INTChain, but lighter, async only and using BN.js
.
Only 106 kB minified!
Install
npm install --save int4js-light
Note, exports to window.INT4
global.
Usage
const INT4 = ;const int4 = 'http://127.0.0.1:8555/intchain'; int4; const intValue = int4; // result <BN: 3e733628714200000> const tokenABI = "constant": true "inputs": "name": "totalSupply" "outputs":"name": """type": "uint256" "payable": false "type": "function"; const token = int4; token; // token.transfer( ... ).then(txHash => eth.getTransactionSuccess(txHash)).then(receipt => console.log(receipt));
About
A simple module for building dApps and applications that use Ethereum.
Please see our complete user-guide
for more information.
Contributing
Please help better the ecosystem by submitting issues and pull requests to int4js-light
. We need all the help we can get to build the absolute best linting standards and utilities. We follow the AirBNB linting standard and the unix philosophy.
Guides
You'll find more detailed information on using int4js-light
and tailoring it to your needs in our guides:
- User guide - Usage, configuration, FAQ and complementary tools.
- Developer guide - Contributing to
int4js-light
and writing your own code and coverage. - Examples - Examples of
int4js-light
in use.
Help out
There is always a lot of work to do, and will have many rules to maintain. So please help out in any way that you can:
- Create, enhance, and debug int4js-light rules (see our guide to "Working on rules").
- Improve documentation.
- Chime in on any open issue or pull request.
- Open new issues about your ideas for making
int4js-light
better, and pull requests to show us how your idea works. - Add new tests to absolutely anything.
- Create or contribute to ecosystem tools.
- Spread the word!
Please consult our Code of Conduct docs before helping out.
We communicate via issues and pull requests.
Important documents
Licence
This project is licensed under the MIT license, Copyright (c) 2016 Nick Dodson. For more information see LICENSE.md.