Local Eval
Evaluate a string of JS code without access to the global object.
In Node.js, always use that instead of eval()
. Always.
In the browser, do not expect it to be able to safely execute untrusted code yet.
API:
localeval(code :: String, sandbox :: Object) :: Object.
localeval(code :: String, sandbox :: Object,
options :: Object, cb :: Function)
-
code
: string of JS code. -
sandbox
: object whose values will be in the global object in the sandbox. -
options
: object containing the following optional fields:-
timeout
: number of milliseconds that the child process has to run the code, beyond which it will be killed. -
uid
: user id under which the child process must be set, if any. -
gid
: group id under which the child process must be set, if any.
-
It returns the last evaluated piece of JS code in code
, if no timeout is
given. Otherwise, after at most timeout
milliseconds, the callback gives that
result as a parameter: function(error, result) {…}
.
Node.js example:
var localeval = require('localeval');
localeval('console.log("Do I have access to the console?")'); // Throws.
localeval.clear(); // Kills processes used internally.
Browser example (experimental):
<!doctype html><title></title>
<script src='localeval.js'></script>
<!-- Alerts "32". -->
<script> alert(localeval('a + b', {a: 14, b: 18})) </script>
You may find an example of use in browser code in main.html
.
Security
In Node.js, the following barriers are in place:
- The code executes in a process-separated environment, benefitting from OS-level security protections such as memory separation. That is true for both the asynchronous and the synchronous version.
- The code can be put on a timeout, to ensure it cannot loop indefinitely to cause a denial of service.
- The code can be set to a zero-access user ID, ensuring that even if there was a vulnerability that allowed file system access, the OS would prevent reading confidential information, overwriting it, or executing sensitive code.
- The code executes inside of a V8 isolate, which ensures the execution is separated from the process' code (which after all needs enough access to send the result back to the main process). Thus the code has a separate object graph and cannot affect that of the process it runs in. The environment is destroyed afterwards, as the whole process is exited.
- On top of that, the isolate sandbox is crippled: only whitelisted globals are accessible. The others are not just syntactically shadowed, but outright garbage-collected.
Warning
In Node.js
We strongly recommend to set a timeout, and to set a uid and gid.
In the browser
The following inputs leak:
({}).constructor.getOwnPropertyNames = function(){return 'leak';}
Function("this.foo = 'leak'")()
If a timeout is given, an attacker can still use XHR:
Function("this.XMLHttpRequest(…); …")()
That said, it strives to achieve the following:
-
All local and global variables are inaccessible.
-
Variables defined while evaluating code don't pollute any scope.
-
Evaluated code cannot fiddle with global object's properties. Think
localeval('([]).__proto__.push = function(a) { return "nope"; }')
.
Things to try
In comments are what should be executed outside the sandbox.
String.prototype.slice = function() { return 'leaked'; };
// 'nice'.slice(1) === 'ice'
String.fromCharCode = function() { return 'leaked'; };
// String.fromCharCode(42) === '*'
// var foo = 1
foo = 7
this.foo = 7
window.foo = 7
eval('foo = 7')
// foo === 1
delete Number.parseInt
// Number.parseInt('1337') === 1337
String.prototype.leak = function() { return 'leak'; }
// try { ''.leak() } catch(e) { /not a function/.test(e.message) }
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