A streamable interface for Pubnub. This library also works nicely with mesh, and other mesh adapters.
var pubnub = require("mesh-pubnub");
var memory = require("mesh-memory");
var mesh = require("mesh");
var mem = mesh.tailable(memory());
var pubnub = mesh.reject("load", pubnub({
subscribeKey: "sub key"
publishKey: "pub key",
channel: "streamChannel"
}, mem);
mem(mesh.op("tail")).pipe(mesh.open(pubnub));
Creates a new pubnub streamer.
-
options
-
subscribeKey
- your pubnub subscription key -
publishKey
- your pubnub publish key -
channel
- (optional) the channel to subscribe to
-
-
responseBus
- set of commands to reject - default is[load]
var pubStream = pubnub({
subscribeKey: "sub key"
publishKey: "pub key",
channel: "streamChannel"
}, memoryBus);
// does not get broadcasted
pubStream(mesh.action("anotherCommandToIgnore"));
adds a new channel to subscribe to.
pubStream.addChannel(mesh.action("someChannel"));
pubStream.addChannel(mesh.action("anotherChannel")_;
stream.Readable db(actionName, options)
Publishes a new action to pubnub.
pubStream({ name: "hello", data: { name: "world" }});
pubStream({ name "doSomething", data: { name: "world" }});
stream.Readable db(tail, filter)
Tails a remote action. This is your subscription function.
db({ name: "tail" }).on("data", function(action) {
});
Or you can do something like synchronizing databases between clients:
var mesh = require("mesh");
var loki = require("mesh-loki");
var pubnub = require("mesh-pubnub");
var pubdb = pubnub({
subscribeKey: "sub key"
publishKey: "pub key",
channel: "streamChannel"
});
var db = mesh.tailable(loki());
// listen for local actions on lokidb - pass to pubnub
db(mesh.action("tail")).pipe(mesh.open(pubdb));
// listen for remote actions on pubnub - pass to lokidb
pubdb(mesh.action("tail")).pipe(mesh.open(db));
// stored in loki & synchronized across clients
db(mesh.action("insert", { data: { name: "Juice" }}));