Node Artifact Api
This is a node wrapper for the official Valve Artifact API, with Typescript support
Installation
Install with NPM
npm i --save node-artifact-api
import singular methods, or full api as object
; // OR ;
then use any of the methods below.
Project written in Typescript and has types support out of the box.
Features
- Fetching card set by ID
- Fetching cards by ID
- In-memory caching
- Decoding deck codes
- Encoding decks into deck codes
More is coming soon, especially once the Beta is released on the 19th and I can play with the client directly for more test data.
For a full API Documentation, click here
Feature Roadmap
The following is a list of features planned for release with this API in the coming weeks:
Individual Card Fetching(Done in v0.3.0!)- System for passing a "caching" middleware (In Progress)
- In memory caching completed with v0.3.0!
Deck Decoding(Done in v0.2.0!)Deck Encoding(Done in v0.4.0! (thank you to artbarte for your work!)
Caching
As of v0.3.0 the getCard
and getSet
methods cache in-memory according to Valve's API Guidelines:
After receiving the response, you must then request the JSON file from the host specified. In this example, "https://some host/some path/somefile.json". Please cache the provided JSON for AT LEAST until the expire time provided.
By default the above methods will use this caching rule. Cache can be cleared with an optional parameter provided to each method. It is not advised to clear caches outside of the API rules unless you are having issues or are handling caching separately, in order to avoid being blocked from accessing the API.
Contributors
Feel free to open a PR or log an issue if you would work on this repo.
Thank you to the following people for contributing so far!