Welcome to the Phaser EZ, an extension library based on Phaser 3 designed to streamline and accelerate the process of developing Phaser 3-based games.
- Simplifies common tasks in Phaser 3 game development.
- Provides reusable utilities and components for faster prototyping.
- Designed to be modular, flexible, and beginner-friendly.
This library is currently under active development and is in its testing phase. As a result, some features may change, and new functionality will be added in upcoming updates. Feedback and contributions are welcome!
- Enable developers to create Phaser 3 games faster and with fewer lines of code.
- Reduce boilerplate and provide intuitive abstractions.
- Maintain compatibility with Phaser 3 while extending its capabilities.
Since the project is still in its testing phase, installation and usage instructions will be added after the first stable release.
Stay tuned for updates!
Once released, the library will provide detailed guides and examples to help you integrate it into your Phaser 3 projects effortlessly.
We welcome contributions from the community! To get started:
- Fork this repository.
- Create a new branch for your feature or bug fix.
- Submit a pull request with a clear description of your changes.
Please follow the contribution guidelines (coming soon) for more details.
This project is licensed under the MIT License. See the LICENSE file for details.
Stay tuned for future updates and feel free to join the discussion by creating an issue or starting a pull request. Your feedback is invaluable in shaping the future of this library.
Happy coding! 🎮# phaser-ez