This is a Node.js binding to Intel's hardware random number generator for Ivy Bridge (and later) CPUs, RDRAND. The reason that this package is only available for Windows is because I couldn't care enough to implement cross-compiler support checking for RDRAND.
Get some random bytes:
const rdrand = require("rdrand-windows");
const randomBytes = rdrand.rdrandBytes(32);
// do something with the random bytes
Get some random bytes to use a seed:
const rdrand = require("rdrand-windows");
const seed = rdrand.rdseedBytes(20);
// seed your (cs)prng of choice
Get some random numbers
const rdrand = require("rdrand-windows");
const random_32_bit_number = rdrand.rand32();
const random_53_bit_number = rdrand.rand53();
rand32(void): number
Returns a 32-bit random number.
rand53(void): number
Returns a 53-bit random number (up to Number.MAX_SAFE_INTEGER
).
seed32(void): number
Returns a 32-bit random number. Slower than RDRAND, but the output is truly random, making it useful for seeding (CS)PRNGS
seed53(void): number
Returns a 53-bit random number (up to Number.MAX_SAFE_INTEGER
). Slower than RDRAND, but the output is truly random, making it useful for seeding (CS)PRNGS
rand64s(void): string
Returns a 64-bit random number in string representation.
seed64s(void): string
Returns a 64-bit random number in string representation. Slower than RDRAND, but the output is truly random, making it useful for seeding (CS)PRNGS
rdrandBytes(length: number): Buffer
Warning: This function can generate at most 128 bits of entropy, so do not use it if length > 16. Use RDSEED instead if possible (especially for generating encryption keys) Returns a Buffer of the provided length filled with random bytes.
rdseedBytes(length: number): Buffer
Returns a Buffer of the provided length filled with random bytes. Slower than RDRAND, but the output is truly random, making it useful for seeding (CS)PRNGS.
MIT License
Copyright (c) 2023 rfl890
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