react-native-scratch
Locally stored version of the original package (https://github.com/ConduitMobileRND/react-native-scratch) with some updates to ensure it matches our needs
Getting started
npm i react-native-scratcher
Automatic installation
Starting from react-native version >= 0.60 package is linked automatically, no changes required
Usage
The ScratchView will fill its containing view and cover all other content untill you scratch it Just put it as the last component in your view
import React, { Component } from 'react';
import { View } from 'react-native';
import ScratchView from 'react-native-scratch'
class MyView extends Component {
onImageLoadFinished = ({ id, success }) => {
// Do something
}
onScratchProgressChanged = ({ value, id }) => {
// Do domething like showing the progress to the user
}
onScratchDone = ({ isScratchDone, id }) => {
// Do something
}
onScratchTouchStateChanged = ({ id, touchState }) => {
// Example: change a state value to stop a containing
// FlatList from scrolling while scratching
this.setState({ scrollEnabled: !touchState });
}
render() {
return (<View style={{ width: 300, height: 300 }}>
<ComponentA> // will be covered by the ScratchView
<ComponentB> // will be covered by the ScratchView
<ScratchView
id={1} // ScratchView id (Optional)
brushSize={10} // Default is 10% of the smallest dimension (width/height)
threshold={70} // Report full scratch after 70 percentage, change as you see fit. Default is 50
fadeOut={false} // Disable the fade out animation when scratch is done. Default is true
placeholderColor="#AAAAAA" // Scratch color while image is loading (or while image not present)
imageUrl="http://yourUrlToImage.jpg" // A url to your image (Optional)
resourceName="your_image" // An image resource name (without the extension like '.png/jpg etc') in the native bundle of the app (drawble for Android, Images.xcassets in iOS) (Optional)
resizeMode="cover|contain|stretch" // Resize the image to fit or fill the scratch view. Default is stretch
onImageLoadFinished={this.onImageLoadFinished} // Event to indicate that the image has done loading
onTouchStateChanged={this.onTouchStateChangedMethod} // Touch event (to stop a containing FlatList for example)
onScratchProgressChanged={this.onScratchProgressChanged} // Scratch progress event while scratching
onScratchDone={this.onScratchDone} // Scratch is done event
/>}
</View>)
}
export default MyView;