science-halt
usage
var scihalt = ;
rationale
This is a stupid module. Everytime I make a game loop, I do something like this:
var last = Date running = true; { if running ; var now = Date; ; last = now;}; document
This module takes care of the keybinding for halting... because apparently I find 27
a really hard number to remember. The above example becomes:
var scihalt = ; var last = Date running = true; { if running ; var now = Date; ; last = now;};