Shader Mapper
A web component to load and display webGL shaders.
Getting Started
To start building a new web component using Stencil, clone this repo to a new directory:
git clone https://github.com/superhighfives/shader-mapper.gitcd shader-mapper
and run:
yarn installyarn start
To build the component for production, run:
yarn build
To run the unit tests for the components, run:
yarn test
Need help? Check out our docs here.
Naming Components
When creating new component tags, we recommend not using stencil
in the component name (ex: <stencil-datepicker>
). This is because the generated component has little to nothing to do with Stencil; it's just a web component!
Instead, use a prefix that fits your company or any name for a group of related components. For example, all of the Ionic generated web components use the prefix ion
.
Using this component
Script tag
- Publish to NPM
- Put a script tag similar to this
<script src='https://unpkg.com/my-component@0.0.1/dist/mycomponent.js'></script>
in the head of your index.html - Then you can use the element anywhere in your template, JSX, html etc
Node Modules
- Run
npm install my-component --save
- Put a script tag similar to this
<script src='node_modules/my-component/dist/mycomponent.js'></script>
in the head of your index.html - Then you can use the element anywhere in your template, JSX, html etc
In a stencil-starter app
- Run
npm install my-component --save
- Add an import to the npm packages
import my-component;
- Then you can use the element anywhere in your template, JSX, html etc