triangulr
JavaScript class to generate maps of triangles. Test it on http://maxwellito.github.io/triangulr
Available on NPM : npm install triangulr
What is that?
triangulr is a little JavaScript class to build triangles walls. Completely random. In SVG: ready for HTML or Illustrator use. It give you a bit of flexibility to generate what you need: dimension, triangle size, ratio of mess and color
How to use it?
This is pure JavaScript, no jQuery required or other libraries. Only the simple triangulr.js in your page and you're ready to go. Here is an example:
var mySVG = 600 500 60 0;document;
Triangulr constructor needs these attributes:
width
integer : width of the SVG to generateheight
integer : height of the SVG to generatetriangleHeight
integer : original triangle heightpointArea
integer : area to place random pointscolor
function (optional) : function to generate a color for each triangle an object will be passed as parameter with information about the current triangle counter triangle numbermarkx
column indexy
line indexlines
number of lines in the SVGcols
number of columns in the SVGpoints
array of triangle points
How it works?
The engine is quite simple to understand, even if at the start, it looks confusing to build this random triangles. To begin, we use the value given to the constructor to create a regular pattern with proper equilateral triangles. To do that, the script start by generate lines of dots. Then a second pass use these points to generate triangles, and also the color function to generate the color code. Then the last pass use the data to render it in a SVG DOM object.