unity-packman
A tiny package dependency manager for Unity, powered by Github
Why package manager for Unity?
I am working with many Unity projects, and most of them use somewhat shared packages.
but there was no clever way to support package dependencies for programmers yet. so I started this project.
with unity-packman
, all package dependencies will be installed in Assets/Plugins/packman-pkgs
folder.
you don't need to copy packages manually.
Requirements
- nodejs (>= 6.0.0) / npm
- git
Getting Started
In your project directory (parent of Unity Assets
folder).
npm install -g unity-packman
Below command will create packman.json
for your project.
unity-packman init
Then, now you can install dependency like this:
unity-packman install appetizermonster/Unity3D-Co
Extra Commands
- Install All Dependencies in
packman.json
unity-packman install
- Remove Installed Dependency
unity-packman remove appetizermonster/Unity3D-Co
- Update
.gitignore
for unity-packman
unity-packman gitignore
packman.json
Structure of "name": "Unity3D-Co" // Package Name "export": "Assets/Co" // Export Directory "dependencies": "appetizermonster/Unity3D-RecompileDisabler" // Package URI
Examples of Package URI
-
Default
appetizermonster/Unity3D-Co
-
Specific Commit (with SHA1 Hash)
appetizermonster/Unity3D-Co?commit=6236ae6ed9e57de626b31e8d1c0957e074cf9331
-
Specific Branch
appetizermonster/Unity3D-Co?branch=develop
-
Specific Tag
appetizermonster/Unity3D-Co?tag=v0.0.1
TODO
prune
command
Example Packages
Contribution
Any contributions are welcome!, Please open an issue!
License
MIT