voxel-json
capture player edits into json voxel diffs for voxeljs
example
var game = ;var vjson = game;window;
Now press the z
key in-game after making some edits.
You'll get a JSON blob. You can then apply that JSON blob to make the same
edits again elsewhere:
vjson
methods
var voxelJSON =
var vjson = voxelJSON(game)
Register listeners on game
and return a new vjson
instance.
vjson.apply(json)
Apply a complete json
object. json
should have diff
and later other
parameters like terrain seed information.
vjson.applyDiff(diff)
Apply just a diff
to the game
.
vjson.toJSON()
Return a json object with the diff and terrain seed that can be sent to
JSON.stringify()
.
install
With npm do:
npm install voxel-json
Compile for the browser with browserify.
license
MIT