A javascript IO library for the Valve Texture Format.
vtf-js
is a canvas-independent library for reading and authoring Vtfs. The library supports encoding and decoding VTF versions 7.1 - 7.6, including Strata-format compressed Vtfs. Mipmap generation is automated by default, however interfaces for manually specifying image data for each mipmap are also available (see VDataCollection
).
The following formats are supported by default.
RGBA8888
BGRA8888
BGRX8888
ABGR8888
ARGB8888
RGB888
BGR888
RGB565
BGR565
IA88
UV88
A8
I8
-
P8
1 DXT1
DXT3
DXT5
R32F
RGB323232F
RGBA16161616
-
RGBA16161616F
2 RGBA32323232F
While vtf-js
should work mostly out of the box, there are several things that this package needs help with: DXT encoding, and Strata Deflate/ZSTD compression.
vtf-js
includes a DXT decoder by default. Unfortunately, native encoding is not supported at this time. To enable this functionality, the vtf-js/addons/squish
module can be used to register the libsquish-js
library for encoding/decoding.
Support for Deflate decompression is provided by default using the standard Compression Streams API, however this compression interface is limited in functionality, and a compression level of -1
is enforced when encoding due to technical limitations.
To add external compression support, import one of vtf-js/addons/compress/node
or vtf-js/addons/compress/fflate
to choose a compression interface, or manually register compression/decompression methods by calling setCompressionMethod
from vtf-js/utils
.
// import { ... } from 'vtf-js';
// For node (using built-in zlib bindings)
// import 'vtf-js/addons/compress/node';
// For web (using fflate)
import 'vtf-js/addons/compress/fflate';
import { Vtf, VFormats, VFilters, VFrameCollection } from 'vtf-js';
// ...
const frames = new VFrameCollection([image], { mipmaps: 3, filter: VFilters.NICE });
const vtf = new Vtf(frames, { version: 4, format: VFormats.DXT5 });
const out = vtf.encode();
import { Vtf } from 'vtf-js';
// ...
const vtf = await Vtf.decode(inbuffer);
const slice = vtf.data.getImage(
0, // Mipmap
0, // Frame
0, // Face
0 // Slice
);
// The image's data may be a uint8, uint16, or float32 array depending on the format.
// The convert method normalizes the image into the desired format.
const data = slice.convert(Uint8Array);
import { Vtf, VFormats } from 'vtf-js';
// ...
const vtf = await Vtf.decode(inbuffer);
vtf.format = VFormats.RGB565;
vtf.version = 6;
vtf.compression_level = 4;
const out = await vtf.encode();