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122 packages found
A plugin system built through various hooks.
An event system with multiple emitter patterns.
An event utils system written in ES6.
minimal event-system in js in 450byte
A simple and lightweight library to observe breakpoints Events.
A simple and lightweight library to observe breakpoints Events in Angular. A Directive to observe breakpoints in Angular and update the Component with active breakpoint props.
- breakpoint
- observer
- media
- query
- responsive
- design
- system
- event
- emitter
- eventemitter
- onBreakpointChange
- angular
- directive
Event system for global communication in JavaScript.
A simple and lightweight library to observe breakpoints Events in React. A Higher Order Component (HOC) to observe breakpoints in React and update the Component with active breakpoint props.
- breakpoint
- observer
- media
- query
- responsive
- design
- system
- event
- emitter
- eventemitter
- onBreakpointChange
- react
- HOC
- Higher Order Component
Custom Event/Messaging System
Combine EventEmitters and middleware to create a powerful hook system.
Versatile and feature-rich TypeScript library for event management, providing a solid foundation for building event-driven applications in TypeScript.
- EventEmitter
- Events
- addEventListener
- addListener
- emit
- emits
- emitter
- event
- once
- subscribe
- Typescrpt EventEmitter
- Typescrpt Events Management
- event handling
- event system
- View more
Unify Emitter is a lightweight event emitter package that provides a simple and unified API for managing and emitting events. It works seamlessly in both Node.js and browser environments, allowing easy communication between components, modules, or differe
- unify-emitter
- event
- event-emitter
- event-handling
- event-system
- event-driven
- publish-subscribe
- callbacks
- listeners
- messaging
- inter-component communication
A type-based, components-first, fully async batteries-included ECS, which is optimized for simulation needs. There's a big emphasis on developer experience, like type-hinting and auto-completions. Sim-ecs will run in NodeJS, Deno, BunJS and the browser
- bevy
- bun
- code-splitting
- component
- data
- data-driven
- decoupling
- deno
- ecs
- entity
- event
- game
- game-dev
- game-engine
- View more
RR0 Content Management System (CMS)
Generate unique Snowflake IDs based on the Snowflake algorithm
- snowflake
- distributed
- computing
- database
- sharding
- event
- sourcing
- messaging
- process
- worker
- timestamp
- generation
- systems
- unique
A powerful, decorator-based event system for Discord.js.
React Hook for the actor model library Tarant
Powerful run-time Component System for structuring HTML5-based Rich Clients
- ecosystem:client
- component system
- rich client
- html5
- single page app
- model
- view
- controller
- event
- service
- socket
Client and Server for FreeSwitch Event System