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gl-matrix's quaternion, in c, split into smaller pieces
- ecosystem:stackgl
- gl-matrix
- matrix
- math
- gl
- mat4
- mat4x4
- 4x4
- quat
- quaternion
- slerp
- spherical interpolation
- mat
- vector
published version 1.0.0, 10 years ago0 dependents licensed under $Zlib
10
gl-matrix's vec4, in c, split into smaller pieces
published version 1.0.0, 10 years ago1 dependents licensed under $Zlib
9
gl-matrix eval
published version 1.0.2, 3 years ago0 dependents licensed under $MIT
10
gl-matrix's vec2, split into smaller pieces
published version 1.0.0, 8 years ago0 dependents licensed under $zlib
9
gl-matrix's mat4, in c, split into smaller pieces
published version 1.0.0, 10 years ago0 dependents licensed under $Zlib
8
monkey patch CanvasRenderingContext2D to include a getTransform method
published version 1.0.3, 9 years ago0 dependents licensed under $MIT
7
Port gl-matrix to WebAssembly by rust, wasm-bindgen and wasm-pack.
published version 0.8.0, 6 years ago2 dependents licensed under $MIT
6
Device orientation camera control with gl-matrix
published version 1.0.0, 8 years ago0 dependents licensed under $ISC
6