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130 packages found

A powerful NPM package for generating procedural characters with randomized attributes like name, surname, sex, gender, personality traits and more.

published version 1.3.2, 10 months ago0 dependents licensed under $MIT
37

The organic programming framework

published version 0.9.3, 7 years ago2 dependents licensed under $MIT
33

A procedural pixel sprite generator for web workers

published version 0.1.7, 7 years ago0 dependents licensed under $MIT
35

Generates a blocky fractal-like shape, like a tile-based randomized koch curve

published version 2.0.2, 3 years ago0 dependents licensed under $MIT
31

Noisify a canvas!

published version 1.1.1, 7 years ago1 dependents licensed under $MIT
30

![NPM Version](https://img.shields.io/npm/v/%40dgreenheck%2Fez-tree) ![NPM Downloads](https://img.shields.io/npm/dw/%40dgreenheck%2Fez-tree) ![GitHub Repo stars](https://img.shields.io/github/stars/dgreenheck/ez-tree) ![X (formerly Twitter) Follow](https:

published version 1.0.0, 2 months ago0 dependents licensed under $MIT
32

An entire universe on the Ethereum blockchain

published version 2.2.1, 4 years ago0 dependents licensed under $SEE LICENSE IN LICENSE
29

Procedural 3D assets

published version 0.8.0, a month ago0 dependents licensed under $MIT
30

A Generator That You'll Love

published version 1.1.0, 8 years ago0 dependents licensed under $MIT
31

procedurally generated svg graphic of a houseplant

published version 2.0.5, 4 years ago0 dependents licensed under $MIT
26

Procedural generation city

published version 1.4.4, 5 months ago0 dependents licensed under $MIT
25

Extensible general-purpose cellular automata

published version 1.0.0, 6 years ago0 dependents licensed under $MIT
26

Patterns library for p5.js

published version 0.0.17, 9 months ago1 dependents licensed under $MIT
28

Procedural 2D worldmap generator. It can generate maps defined at material structure that allow you to create different biomes.

published version 0.9.2, 7 years ago1 dependents licensed under $MIT
24

Rust port of Accrete, planetary system generation algorithm. Based on 'Formation of Planetary Systems by Aggregation: A Computer Simulation' by Stephen H. Dole. Improved and extended by many talented people during past ~50 years.

published version 0.2.3, 2 years ago0 dependents licensed under $MIT
27

A package to generate mazes using the depth first or hunt and kill algorithm. Mazes can be generated with seed values for reproducibility

published version 3.1.2, 2 years ago0 dependents licensed under $MIT
27

A library for generating mazes.

published version 0.4.0, 10 years ago0 dependents licensed under $MIT
23

Physics plugin for the 3D engine https://polygonjs.com

published version 1.1.257, 3 years ago0 dependents licensed under $MIT
24

A procedural text generation system.

published version 1.2.0, a year ago0 dependents licensed under $MIT
24

GLSL noise visualizer library.

published version 1.0.4, 7 years ago0 dependents licensed under $MIT
25