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528 packages found

lygia, it's a granular and multi-language shader library designed for performance and flexibility

published 1.1.3 a year ago
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A GLSL Parser implemented purely in TypeScript type annotations.

published 1.0.0 2 years ago
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glsl implementation of the Rodrigues's rotation formula

published 1.0.1 4 years ago
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GLSL implementation of the simple alpha compositing function.

published 1.0.3 5 years ago
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Translate GLSL shader files into javascript.

published 0.4.3 5 years ago
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Bundle a glslify-deps dependency tree into a GLSL source string

published 5.1.1 6 years ago
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flattens nested vertex data into a typed array

published 1.0.2 6 years ago
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glslify as a babel transform

published 2.0.0 8 years ago
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Prototype complex pipelines directly from a single shader by branching it into stages using React Three Fiber/React.

published 2.0.6 6 months ago
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Robert Penner's easing functions in GLSL, available as a module for glslify.

published 1.1.0 8 months ago
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Easily render a GLSL fragment shader on an HTML canvas

published 1.0.9 7 months ago
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🦅 cli syntax highlighting: any function - any object - 176 languages

published 3.0.0 2 years ago
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webGPU powered pwa application. Crazy fast rendering with AmmoJS physics support.

published 1.0.6 2 months ago
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glsl-quad provides simple utilities (simple quad mesh, shaders, etc.) for image processing with webgl.

published 1.0.0 8 years ago
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GLSL utility functions

published 1.2.0 2 months ago
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React component for rendering GLSL shaders. Based on `glsl-canvas-js`

published 1.0.0-alpha.6 10 months ago
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GLSL noise visualizer library.

published 1.0.4 7 years ago
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This project owns three core features, each simplifying working with fragment shaders in the browser.

published 4.1.3 4 months ago
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<strong> <samp>

published 0.21.0 2 months ago
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Infer the scope of each token in an array of GLSL tokens

published 1.1.2 8 years ago
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