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369 packages found
Ray-sphere intersection in GLSL bypassing precision issues
normal material for 3d using stack.gl
Set of utilities for MaterialX graphs
Customizable GLSL codegen for @thi.ng/shader-ast
Function collection for modular GPGPU / shader programming with @thi.ng/shader-ast
A wrapper and some sensible defaults to make the early stages of learning ThreeJS easier
`simple fragment shader / feedback effect declarative webgl helper`
A canvas-based web-component for applying webgl refaction shader effects to images
Robert Penner's easing functions in GLSL, available as a module for glslify.
glsl polyfill webpack loader
small maps for figures
javascript micro-library based on three.js that will helping you initialize your shader scene more quickly
Create a darker or lighter shade of a hex color.
WebGPU for Node.js via Google Dawn
Simple GLSL Fragment Shader Sandbox
Overshader is a simple library for building beatiful animations using WebGL Shaders. This package built with TypeScript so you can explore all available options right in your IDE.
"Parses" the log output of gl.getShaderInfoLog
XGPU is an extendable library for WebGPU that provides a higher-level, easy-to-use interface for building rendering engines or processing numeric data. It handles automatic data binding, buffer alignment, variable declarations in shaders, and more. XGPU i