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Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.
- three
- three.js
- threejs
- instancedMesh
- frustum-culling
- instance-management
- sorting
- performance
- BVH
- acceleration
- raycasting
- LOD
- shadow-LOD
- uniform-per-instance
- View more
published version 0.3.0-alpha.9, 21 days ago0 dependents licensed under $MIT
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