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154 packages found

test a shader's gl_FragColor output on a 1x1 canvas

published 2.0.1 8 years ago
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a regex for GLSL version statements

published 1.0.0 9 years ago
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blend mode 'overlay' for GLSL

published 1.0.5 9 years ago
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The hypot function in GLSL

published 1.0.2 8 years ago
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Import GLSL strings with glslify (a node.js-style module system for GLSL).

published 1.0.0 3 years ago
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Bayer matrix dithering in GLSL

published 1.0.1 10 years ago
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The conversions between RGB and HSV for glslify.

published 1.0.0 7 years ago
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A custom React Fiber reconciler renderer for regl webGL

published 5.3.0 a year ago
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A glslify module for domain coloring in the complex plane

published 2.0.6 8 years ago
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map from [0-1] to [0-1-0] for glslify

published 2.0.0 8 years ago
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The opposite of mix in GLSL: pass in a min/max/actual value and recieve a range value describing how far the actual is between min and max.

published 1.0.0 10 years ago
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Sample each pixel in the neighborhood for glslify.

published 1.0.2 7 years ago
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A GLSL Module which generates a rotation matrix

published 3.0.0 6 years ago
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approximate face normal in the fragment shader

published 1.0.2 9 years ago
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Shaders templates

published 1.0.2 2 years ago
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Create quick WebGL demo's using glslify

published 2.0.3 8 years ago
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Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with glslify.

published 2.0.1 2 years ago
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optimized 9-tap gaussian blur for GLSL

published 2.0.0 6 years ago
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a blur effect based on random hash offset

published 1.0.3 9 years ago
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lookup table color transforms for glslify

published 1.1.1 5 years ago
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