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Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, webgpu), optionally offscreen for possible use in a Worker.
- canvas
- context
- offscreen
- worker
- offscreen-canvas
- 2d
- webgl
- experimental-webgl
- webgl2
- bitmaprenderer
- webgpu
- gpupresent
published version 3.3.0, 5 months ago2 dependents licensed under $MIT
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