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146 packages found
a 2D rigid body physics engine for the web
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
a 2D rigid body physics engine for the web
3-dimensional physics engine in Rust - official JS bindings. Compatibility package with inlined webassembly as base64.
Bullet-driven physics API
Physics Modeling and Engine using Geometric Algebra
Like jQuery but not as good and for SVGs
tools for creating, testing and debugging matter.ts worlds
Binaries and headers for Bullet-dependent compilation
Simple engine for platformer physics and rendering
A lightweight 3D physics engine written in JavaScript.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay to use for Synthesis.
A TypeScript physics engine for 2D Space.
Rapier Physics Component for Croquet Worldcore
a 2D rigid body physics engine for the web
A simple, lightweight physics engine ported from CoffeeScript to TypeScript
TimeEngine is a tiny, simple yet versatile library that provides first class reactive value 'over time' with smart dependency resolving capability in JavaScript. Designed for Declarative and FRP programming.
A lightweight 3D physics engine written in JavaScript.
a 2D rigid body physics engine for the web