A grunt plugin to split threejs json model files into geometry files and a hierarchy of object json files. For use in conjunction with h[grunt-convertautodesktothree](https://github.com/bunnybones1/grunt-convertautodesktothreejs).
published 1.0.2 9 years agoTakes in JSON generated by grunt-convertautodesktothree and transforms it into a manifest file. Can generate both nested and flat structures.
published 1.2.0 10 years agoGrunt task for threejs-model-manifest
published 0.2.1 10 years agoA utility to quickly track down what is reading or writing a value.
published 1.0.0 10 years agoTreat window resizing as a user input, with the convenience of signals.
published 2.1.1 9 years agoA threejs model loader that supports DAE, JSON and a few custom variations of JSON which support streaming and compression.
published 4.1.0 9 years agoA helper utility to quickly assign meshes with materials based on a property called materialName. A default material is applied if no named material if found, and a helpful console log lists unfound material names.
published 1.0.3 9 years agoA webapp for managing hierarchical task lists, designed to streamline time estimating and tracking task progress.
published 1.0.5 9 years agoThe front-end client for hierarchical-task-list-app.
published 1.0.2 9 years agoThe back-end for hierarchical-task-list-app. Meant to manage the database and provide a good API to the app.
published 1.0.1 9 years agoA convenient top-left centric rectangle mesh. Perfect for orthographic cameras.
published 1.0.0 9 years agoA convenient top-left centric positioning function for positioning rectangle meshes in x and y. Perfect for orthographic cameras. Just be sure that the plane you're running it on is 1x1 in size.
published 1.0.0 9 years agoA convenient top-left centric positioning function for positioning rectangle meshes in x and y. Perfect for orthographic cameras. Just be sure that the plane you're running it on is 1x1 in size.
published 1.0.0 9 years agoAn extended version of THREE.Color that uses matrices for HSV transforms.
published 1.0.1 9 years agoA tool to help decide how many rows and columns a grid should have to satisfy a total number of cells with a preferred aspect ratio.
published 4.0.0 9 years agoAway3D is an open source, real time 3D engine for the Flash Platform. The project was started by Alexander Zadorozhny and Rob Bateman in 2007 and has been evolving non-stop ever since. Below is a list of some of the most important features of the Away3D e
published 4.1.6 9 years agoA nodejs module for compiling actionscript into SWFs.
published 1.4.0 9 years agoA live-reloading, watchifying, as3-compiling flash server.
published 2.3.0 9 years agoA method to augment a camera with a roll property which doesn't affect the camera matrix, but is done instead in the projection matrix.
published 1.0.0 9 years agoA quick way to make updatable basic text lines on the DOM.
published 1.0.2 9 years agopointer lock polyfill that presents an eventemitter / stream api. This is a fork with an awful hack to get around a chrome on windows pointerlock mouse movement bug.
published 0.0.7 9 years agoTrap the user's cursor within an element for nicer game controls.
published 1.3.0 9 years ago