Infinite environments for your A-Frame VR scene in just one file.
published version 1.4.0, 3 months agoState management for A-Frame using single global state modified through actions. State flows down to application via declarative binding.
published version 7.1.1, 2 years agoJavaScript modules for Mozilla's cloud speech recognition API
published version 0.2.1, 7 years agoAn axis-aligned bounding box component for A-Frame.
published version 3.2.2, 2 years agoA controller haptics (vibrations) component for A-Frame.
published version 1.6.3, 4 years agoA component to extract parts from a GLTF model into their own A-Frame entities.
published version 1.2.0, 7 years agoAn A-Frame component to merge geometries to reduce draw calls.
published version 2.0.1, 2 years agoA simple FPS counter component to measure performance in VR for A-Frame.
published version 1.0.1, 7 years agoAn A-Frame component to set UVs onto a plane geometry given a gridded texture atlas.
published version 3.0.0, 4 years agoA timeline component to use with the A-Frame animation component.
published version 2.0.0, 6 years agoA component to declaratively proxy events for A-Frame.
published version 2.1.0, 7 years agoA component to pretty-log cursor events.
published version 1.0.0, 7 years agoAn A-Frame component that provides and normalizes directional events for thumbpads and thumbsticks.
published version 2.0.3, 2 years agoA component to film and record A-Frame scenes with a controlled camera (pans, dollies, tilts).
published version 1.5.0, 6 years agoA A-Frame Simple Shooter kit component for A-Frame.
published version 1.0.0, 7 years agoCPU-based particles for A-Frame from pre-simulated particle systems.
published version 2.0.0-beta3, 6 years ago