🎩 Gents
This is a project borne out of some of the limitations I found in the TypeScript types system.
Namely, there are times when I have a map of key-value pairs that I want to use elsewhere in the code with the benefit of type-safety. However, you can't just convert keys of a map into a type. However, trying to maintain a separate list of types to use in the map is cumbersome and annoying. It doesn't scale.
Gents basically helps out here. Files with the .gents
file extension will,
when this tool is run, be executed using Node. You use console.log
to
generate the output, which is then saved as the same filename but as the .ts
extension instead.
Library Usage
import { assert } from '@fleker/gents'
interface Item {
label: string
}
export const ITEM_MAP = {
potion: assert<Item>({
label: 'Potion'
})
}
export type ItemId = keyof typeof ITEM_MAP
Example
all-items.ts
export const ITEM_MAP: Record<string, Item> = {
potion: {
label: 'Potion',
description: 'Heals 50 HP',
recovery: 50,
},
elixir: {
label: 'Elixir',
description: 'Heals 100 HP',
recovery: 100,
},
wishdust: {
label: 'Wish Dust',
description: 'Heals all HP',
recovery: Infinity
},
}
item-usage.ts
export function useItem(player: Character, selection: ItemId) {
const item = ITEM_MAP[selection] // I want to ensure this value is going to be a known item
player.heal(item.recovery)
}
battle-rewards.ts
export function giveRewardAfterBattle() {
const possibleRewards: ItemId[] = [
'potion',
'elixir',
// 'wishdust', // No this is too powerful for a normal reward
]
}
Here in this example I want to ensure that every reward and item being used is going to be a known type. If it hasn't been registered, I should be alerted. This will also help me catch potential typos.
Over time, the number of items may grow too high to justify maintaining a
manual ItemId
type. Rather, I'd like to go the other way, where the map then
creates the type automatically.
type-item.gents
const {ITEM_MAP} = require('./all-items') // Need JS transpilation of 'all-item.ts'
const validItems = Object.keys(ITEM_MAP)
console.log(`export type ItemId =`)
console.log(' ', validItems.map(item => `'${item}'`).join(' |\n '))
To execute:
$ ./node_modules/.bin/tsc *.ts # Compile files to first!
$ node gents.js /path/to/folder
The output becomes:
$ gents ./example
Generate example/type-item.gents as example/type-item.ts
OK
type-item.ts
export type ItemId =
'potion' |
'elixir' |
'wishdust'
As you control the contents of the .gents
file, you have a lot of flexibility
over what the generated file looks like.
The benefit is that, after running this process, you can then simply just:
import {ItemId} from './type-item'
Build
yarn build