@wwtelescope/engine
The @wwtelescope/engine package implements the core WorldWide Telescope (WWT) rendering engine. Learn more about WWT here.
For more information, see the main README of the wwt-webgl-engine repository, which contains the source for this package.
Source structure
The WWT engine code originated in the C# implementation of the WWT Windows Client. Initially, this code was transpiled into JavaScript using a tool called ScriptSharp, which has been unmaintained for a long time.
Now, the engine is built from pure JavaScript written using ES6 module syntax, using code derived from the ScriptSharp outputs. Its overall structure and form closely tracks the original C# code.