codemp
is a collaborative text editing solution to work remotely.
It seamlessly integrates in your editor providing remote cursors and instant text synchronization, as well as a remote virtual workspace for you and your team.
codemp
is build with state-of-the-art CRDT technology, guaranteeing eventual consistency.
This means that all agents are guaranteed to converge to a consistent state once all changes are received,
no matter their order or timing, while preserving each operation's original intention. On top of this
baseline, codemp
's protocol is optimized for speed and low network footprint, meaning even slow
connections or dated hardware can provide stable real-time editing.
The full documentation is available on docs.rs.
codemp
is primarily used as a plugin in your editor of choice.
[!IMPORTANT] The editor plugins are in active development. Expect frequent changes.
codemp
is available as a plugin for a growing number of text editors. Currently we support:
The codemp
protocol is openly available and servers may be freely developed with it.
A reference instance is provided by hexed.technology at code.mp. You may create an account for it here. During the initial closed beta, registrations will require an invite code. Get in contact if interested.
An open beta is going to follow with free access to a single workspace per user. After such period, code.mp will switch to a subscription-based model.
This is the main client library for codemp
. It provides a batteries-included fully-featured Client
, managed by the library itself, and exposes a number of functions to interact with it. The host program can obtain a Client
handle by connecting, and from that reference can retrieve every other necessary component.
codemp
is primarily a rlib and can be used as such, but is also available in other languages via FFI.
Adding a dependency on codemp
is easy:
Just cargo add codemp
and check the docs for some examples.
We provide first-class bindings for these other programming languages:
Build Status | Package | Build Instructions | |
---|---|---|---|
JavaScript | README | ||
Python | README | ||
Java | README | ||
Lua | README |
As a design philosophy, our binding APIs attempt to perfectly mimic their Rust counterparts, so the main documentation can still be referenced as source of truth. Refer to specific language documentation for specifics, differences and quirks.
[!IMPORTANT] The common C bindings are not available yet!
Any other language with C FFI capabilities will be able to use codemp
via its bare C bindings.
This may be more complex and may require wrapping the native calls underneath.
We love to hear back from users! Be it to give feedback, propose new features or highlight bugs, don't hesitate to reach out!
We have a public Gitter room available on gitter.im/hexedtech/codemp. It's possible to freely browse the room history, but to send new messages it will be necessary to sign in with your GitHub account.
If you have a Matrix account, you can join the gitter room directly at #hexedtech_codemp:gitter.im
If you find bugs or would like to see new features implemented, be sure to open an issue on this repository.
In case you wish to contribute code, that's great! We love external contributions, feel free to open a PR!