dashingmodels

1.0.6 • Public • Published

Dashing

Generate pre-configured objects from presets like it's nothing. (Model Factories just like in Laravel)

Try it on Code Sandbox

How do I install this thing ?

# Using npm 
$ npm install dashing --save-dev
 
# Using yarn 
$ yarn add dashing --save-dev

How do I use this thing ?

Importing

// Import with typescript / ES6
import makeDashing from "dashing"
 
// Import with node
const makeDashing = require("dashing")

Initialize dashing

Dashing does not comes as a singleton to give you flexibility. This means you can have multiple instances if needed, but you have to instantiate it by yourself.

Fortunately, this is quite simple:

// someFile.js
import makeDashing from "dashing"
 
export const dashing = makeDashing({}) // will return a unique instance of dashing
 
 
// someOtherFile.js
import dashing from "./someFile" // if exported as default
import { dashing } from "./someFile" // if not exported as default
 
let freshPreConfiguredUserObject = dashing(User)
    .make() // have fun

Defining a model factory

// someFile.js
import makeDashing from "dashing"
 
let dashing = makeDashing({}) // will return a unique instance of dashing
 
// Creating the default state for every User generated by dashing
dashing.define( User, ["Bruce", "Wayne", "🥞"] ) //  new User(Bruce, Wayne, 🥞)
 
// Creating the default state for every Product generated by dashing with dynamic data 🦄 (see at the end for generators)
dashing.define( Product, generator => [generator.someMethod(), "Philosopher stone"] ) // equals new Product(9.99, "philospher stone")
 
export default dashing
 
// or if multiple exports
export { dashing, otherStuff }

But wait, dashing is way more powerful than that. You can haz presets 😍

Create presets

// someFile.js
import makeDashing from "dashing"
 
let dashing = makeDashing({})
 
dashing.define( User, ["Bruce Wayne", "🥞"] ) //  new User(Bruce, Wayne, 🥞)
    .registerPreset( "superHero", generator => [ "Catwoman", "🥛" ] ) //  new User(Catwoman, "🥛" )
    .registerPreset( "superVilain", generator => [ "twoface", "🍉" ] ) // new User( "twoface", "🍉" )
    .registerPreset( "batman", generator => [ undefined, "🍕" ] ) // new User( "Bruce Wayne", "🍕" )
 
dashing.define( Product, generator => [generator.someMethod(), 10, "Philosopher stone"] ) // equals new Product(9.99, 10, "philospher stone")
    .registerPreset( "soldOut", generator => [ undefined, 0] ) // equals new Product(9.99, 0, "philospher stone")
    .registerPreset( "crappy", generator => [1, 100, "Crappy product"] ) // equals new Product(1, 100, "Crappy product)
 
export default dashing

Modify the instance after creation

You might not use you constructor to configure your objects. Or use a bit of constructors and methods. Fine with me, here's how you can do that with dashing 😎

// someFile.js
import makeDashing from "dashing"
 
let dashing = makeDashing({})
 
const myDefaultCallback = (instance, _) => {
    instance.setBreakfast("🥞")
}
 
const myCallbackForAState = (instance, _) => {
    return instance.setMood("tired") // If you return the object (in case immutable or something, we will use it for the next process)
}
 
dashing.define( User, ["Alfred"], myDefaultCallback) // Will apply this cllback to every created instance
    .registerPreset( "tiredAlfred", () => [], myCallbackForAState) // Will apply this callback to instance generated with this state
 
export default dashing

Use the model factory

Now that you have instanciated dahsing and defined your presets, let's make some 😎

import dashing from "./someFile"
 
const instance = dashing(User)
    .make(); // By the way, if you registered a callback it will have been applied to the resulting instance 😁

Last minute overrides

import dashing from "./someFile"
 
const instance = dashing(User)
    .make([undefined, "else"]); // Considering defaults ["Catwoman", "something"], will make new User("catwoman", "else")

Using a/multiple presets

import dashing from "./someFile"
 
const instance = dashing(User)
  .preset( "tiredAlfred" ) // Each state params & it's callback will be applied on top of the other in the oreder you asked for
    .preset( "hungryAlfred" ) // (aka here moodyAlfred on top of hungryAlfred which is applied on top of tiredAlfred
    .preset( "moodyAlfred" )
    .make();
 
// or
const instance = dashing(User)
  .preset( ["tiredAlfred", "hungryAlfred", "moodyAlfred"] )
    .make();

Make multiple instances

import dashing from "./someFile"
 
const instanceS = dashing(User)
    .preset( "tiredAlfred" )
    .times(99)
    .make(); // we return an array when you ask for multiple instances 📦

Randomize data

So, I intended to ship it with a default data generator. But frankly the package was 10x th size soooo... 😱

Here are your options:

Use one of those

// someFile.js
import makeDashing from "dashing"
import faker from "faker" // import your generator
 
let dashing = makeDashing(faker) // pass it to makeDashing and, voila! 🤑
 
dashing.define(User, generator => {
    return [generator.someMethodOfUsedGenerator(), {active: true, id: generator.makeMeSomeId()}]
}, (instance, generator) => { // Available for callback too ❤️
    instance.setSomething(generator.generateSomething())
})
 
export default dashing
 
 
// someRandomFile.js
import dashing from "./someFile"
 
dashing(User)
    .make(generator => [generator.generateSomeStuff()]) // For overrides too 😍

Write your own

I just pass you the generator, so you can pass whatever object you want as generator.

// someFile.js
import makeDashing from "dashing"
 
// This is a pointless but valid generator
const quotesGenerator = {
    giveMeADrakeQuote: () => "I like sweaters. I have a sweater obsession, I guess. -Drake"
}
 
let dashing = makeDashing(quotesGenerator) // pass it to makeDashing and, voila! 🤑
 
dashing.define(User, generator => [{greeting: generator.giveMeADrakeQuote()}])
 
export default dashing

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Version

1.0.6

License

ISC

Unpacked Size

1.08 MB

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